The people that use LFG have the option, that’s all that’s being asked for. There would probably be even more people interested in mythics if they could use LFG. It’s also nice to quest while waiting.
You could do what you want… which is the point. Options is a good thing.
Let the elite grade each other with IO and all that and be picky, and let everyone else use LFG if they want. It would be a nice option to have.
It’s not that hard to create a group. The time between waiting for the que to pop and forming your own group has to be negligible. You get to choose your own team comp!
To those going “I don’t see why M0/M+ dungeons shouldn’t be queueable. If you don’t want to queue than don’t queue. It won’t change anything for you.”
Yes, it will. Because, inevitably, when the people using the queue are consistently unable to complete the dungeons…they will demand the difficulty be nerfed. They will demand this be changed or that be changed to simplify the content and suit them.
And they will demand that the timer be removed on the actual key runs and that content be queueable as well…with the rewards unchanged. (They whine about the timers already…)
As for making -timed- content queueable… Yeah, that will be an epic clusterfark.
The more people make their own groups the easier it will be to find a group, so I don’t think we’ll run into that hypothetical situation where everyone makes their own group and none of them get filled. However there is a tank/healer shortage as always – it’s just the nature of the game at this point. They could give rogues a tanking spec but I can’t think of any other solutions besides switching to a whole different system of roles like GW2.
Exactly. Where are all these people asking for LFR to be nerfed? The only thing that comes to mind is a few over tuned last bosses that in fact did need fixing.
You misunderstood. More simply put. The option is bad because it splits the audience. If all the good people avoid the queue then no groups form in queue. Then everyone starts avoiding the queue and we are back where we started. You take my dps will wait as no one tanks as if I mean it’ll be a 10 minute wait like they do now. No my assertion is that it will take like an hour to form a group and because It’s full of the people that didn’t want to queue there is a high chance the group still is incapable of clearing the content.
If the queuableness attracts even more people that just exasperates the issue. Then even more groups will fail to finish dungeons and there will be widespread begging for nerfs. You gotta remember a large chunk of people can’t play their class at the mythic level.
So what? You likely arent inviting most of the people who would use the queue option anyways.
I play a healer, my husband plays a tank. I’d happily use a group finder. Saves me time, saves me effort, spares me from dealing with some of the more toxic players in the m+ system.
In what way would letting rogues tank considerably impact the tank shortage? Do you believe there is a crowd of rogue mains that want to tank but refuse to level another character?
Okay good so you and your husband will be part of the ones helping queue dps actually run a key. But two people does not serve the whole region. My point is that while I may not be inviting most of the people who would use the queue option, there are a likely very few tanks and healers who would do it anyway. So what you basically get is all the dps who believe they are competent and want to push, or all the dps that are actually competent on one hand. With all the people who wanna just dip their toes in mythic or see what all the fuss is about in the other.
There will be dps in the premade group side who can’t do mechanics or don’t know their rotation. My point is not to say all the good people and only the good people will go the premade route. My point is that most of the premade route will have skilled/knowledgeable people and most of the queue route will have the rookies go in blind or the people who can’t be asked to do anything other than press 3 buttons.
That will lead to the system stabilizing with a group of long (let’s say 35 minute queues) for dungeons that will then take an hour to clear if at all.
But my problem isn’t even the above. That’s still fine in my book. My problem is then Blizz will see the queue dungeons are too hard and people in the forums will cry nonstop. Then we have two options. Either nerf the queue dungeons ( creating ANOTHER difficulty) or remove the queue. Obviously the simpler option would be to remove the queue and tada we are here. Right were we started.