Seriously if this is all you want then I think you're missing the point of what made vanilla great.
Sure naxx was awesome but most the bosses before naxx were pretty simple mechanically.
If you want to get the most out of vanilla make the journey more important then the destination.
Raiding in vanilla was even more central to the game design than it is in the live game. Your only real options for character progression post level cap, came from raiding in vanilla or dedicating significantly more time into PvP and winning the Rank 14 competition.
It's astounding how delusional casuals are to this basic fact of the game. Retail is the version you are looking for to hand you free epics for being a casual player... Vanilla you got what you earned.
It's astounding how delusional casuals are to this basic fact of the game. Retail is the version you are looking for to hand you free epics for being a casual player... Vanilla you got what you earned.
I've been playing since vanilla and I've never been a raider.
I mostly just do BG's/world pvp/arena/heroics in every expansion.
I mostly just do BG's/world pvp/arena/heroics in every expansion.
10/29/2018 12:00 AMPosted by Ă…pocalypseRaiding in vanilla was even more central to the game design than it is in the live game. Your only real options for character progression post level cap, came from raiding in vanilla or dedicating significantly more time into PvP and winning the Rank 14 competition.
It's astounding how delusional casuals are to this basic fact of the game. Retail is the version you are looking for to hand you free epics for being a casual player... Vanilla you got what you earned.
You are correct, but I don't think this is quite what the OP is talking about. I think he's asking people not to be blind to other aspects of the game that, while not central to character progression per se, make up the overall experience of the "World" of Warcraft when it was still an MMORPG.
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10/29/2018 12:38 AMPosted by Feuerhuf10/29/2018 12:00 AMPosted by Ă…pocalypseRaiding in vanilla was even more central to the game design than it is in the live game. Your only real options for character progression post level cap, came from raiding in vanilla or dedicating significantly more time into PvP and winning the Rank 14 competition.
It's astounding how delusional casuals are to this basic fact of the game. Retail is the version you are looking for to hand you free epics for being a casual player... Vanilla you got what you earned.
You are correct, but I don't think this is quite what the OP is talking about. I think he's asking people not to be blind to other aspects of the game that, while not central to character progression per se, make up the overall experience of the "World" of Warcraft when it was still an MMORPG.
This. I'm mainly talking to those coming from live who have this rush to level cap and raid mentality.
10/29/2018 12:44 AMPosted by Matcauthon10/29/2018 12:38 AMPosted by Feuerhuf...
You are correct, but I don't think this is quite what the OP is talking about. I think he's asking people not to be blind to other aspects of the game that, while not central to character progression per se, make up the overall experience of the "World" of Warcraft when it was still an MMORPG.
This. I'm mainly talking to those coming from live who have this rush to level cap and raid mentality.
Meh, screw 'em. You can't save them. If they are happy rushing through, then drop off because of boredom and "lack of content" then that is what will happen. Meanwhile they will feel good about themselves for their accomplishments. Everyone wins.
Raiding isn't even hard in vanilla. If you can dedicate 2 hours a week to MC pugs, you can get pretty decent gear for whatever you want to do as a casual player.
I agree that raiding isnt *everything* but you should at least do the bottom-of-the-barrel raids to get the gear to do the other things you want to do. (dungeons, rep grinds, farming, professions, etc)
I agree that raiding isnt *everything* but you should at least do the bottom-of-the-barrel raids to get the gear to do the other things you want to do. (dungeons, rep grinds, farming, professions, etc)
10/28/2018 11:02 PMPosted by MatcauthonSeriously if this is all you want then I think you're missing the point of what made vanilla great.
Sure naxx was awesome but most the bosses before naxx were pretty simple mechanically.
If you want to get the most out of vanilla make the journey more important then the destination.
But it's literally all I want out of classic.
I did the leveling thing, the profession thing,the attunement thing (all of them without setting foot beyond jelik in ZG),I even dabbled abit in pvp.
I'm looking for the one hook that I never did.
10/29/2018 04:13 AMPosted by LagspikeRaiding isn't even hard in vanilla. If you can dedicate 2 hours a week to MC pugs, you can get pretty decent gear for whatever you want to do as a casual player.
I agree that raiding isnt *everything* but you should at least do the bottom-of-the-barrel raids to get the gear to do the other things you want to do. (dungeons, rep grinds, farming, professions, etc)
i am referring to those who plan to just rush to cap solely to raid. i'm saying to do more then that. classic is a vast world with much to do and see.
I agree. In vanilla, If you rush to level cap I think you're missing the point of the game.
I've already played through both factions during vanilla and frankly there's only so many times I can care about getting random dude X organs from Y mob and that amount of times is 1.
There are a couple good dungeons while leveling but mostly I'm playing for the level 60 experience which where most people spent most of their time in vanilla.
There are a couple good dungeons while leveling but mostly I'm playing for the level 60 experience which where most people spent most of their time in vanilla.
People are going to play how they want to play or their influencers have convinced them to play.
The push to 60 isn't just about raiding.
Even though as pointed out above it is the only way to progress your characters power after a point.
Its also about getting that leg up on the competition in gearing, levels, honor, gold farming, market shares, recipe farming, and a slew of other reasons. Yes even raiding but theres a bunch to do before that can happen too.
This is a fresh server that everyone starts out on "equal" footing.
Doesn't matter. That alone breeds competition.
The push isn't "just to raid". It's about the leg up in many different areas of the game.
Sure. Take your time. That just cuts out some more competition in my endeavors.
The push to 60 isn't just about raiding.
Even though as pointed out above it is the only way to progress your characters power after a point.
Its also about getting that leg up on the competition in gearing, levels, honor, gold farming, market shares, recipe farming, and a slew of other reasons. Yes even raiding but theres a bunch to do before that can happen too.
This is a fresh server that everyone starts out on "equal" footing.
Doesn't matter. That alone breeds competition.
The push isn't "just to raid". It's about the leg up in many different areas of the game.
Sure. Take your time. That just cuts out some more competition in my endeavors.
I'll play classic as i see fit,you have no say in what i do.
Sorry, but even on private servers, level 60 is where the action is.
Even then, you have dungeon set collecting, raiding, and (yuck)PvP at level 60 to do. Unless you're a guild farmer bot, then you spend all your time gathering for the guild to raid.
The journey in Vanilla (while fun) is little different from the journey in retail, except that it has different content and it tends to take longer to accomplish, although if you know where to go and what to do, even that is a stretch. People that have been playing Vanilla on private servers will get to 60 in no time.
WoW has always been focused on the raiding. Even professions are aimed at it, as that's where the money is.
Basically, it comes down to what you want to get out of endgame.
Even then, you have dungeon set collecting, raiding, and (yuck)PvP at level 60 to do. Unless you're a guild farmer bot, then you spend all your time gathering for the guild to raid.
The journey in Vanilla (while fun) is little different from the journey in retail, except that it has different content and it tends to take longer to accomplish, although if you know where to go and what to do, even that is a stretch. People that have been playing Vanilla on private servers will get to 60 in no time.
WoW has always been focused on the raiding. Even professions are aimed at it, as that's where the money is.
Basically, it comes down to what you want to get out of endgame.
Play Classic to play The Burning Crusade
The first to the top will be the first to quit.
I don’t really get the “rush to 60” mentality either. Especially in a static version of an old game.
But to each their own.
I don’t really get the “rush to 60” mentality either. Especially in a static version of an old game.
But to each their own.
10/29/2018 12:00 AMPosted by Ă…pocalypseRaiding in vanilla was even more central to the game design than it is in the live game. Your only real options for character progression post level cap, came from raiding in vanilla or dedicating significantly more time into PvP and winning the Rank 14 competition.
It's astounding how delusional casuals are to this basic fact of the game. Retail is the version you are looking for to hand you free epics for being a casual player... Vanilla you got what you earned.
Talk about delusional, geez! I was going to remind the OP that different people have differing tastes, and how silly we can look when we forget something so basic. You've provided a sharp lesson.
OP, this poster is presuming that casuals share his need for validation from outside, in the form of being awarded trinkets and titles by the game, and from admiration of his peers.
He is presuming that others play games to satisfy their ego, and to enjoy the reward of a hard won victory.
We as casuals know exactly how much those things mean to us.
Keep in mind this vast difference in subjective enjoyment, lest ye look as naive as this petulant child. (Dont worry, your post fared much better.)
10/29/2018 05:03 AMPosted by FallanaaSorry, but even on private servers, level 60 is where the action is.
Even then, you have dungeon set collecting, raiding, and (yuck)PvP at level 60 to do. Unless you're a guild farmer bot, then you spend all your time gathering for the guild to raid.
The journey in Vanilla (while fun) is little different from the journey in retail, except that it has different content and it tends to take longer to accomplish, although if you know where to go and what to do, even that is a stretch. People that have been playing Vanilla on private servers will get to 60 in no time.
WoW has always been focused on the raiding. Even professions are aimed at it, as that's where the money is.
Basically, it comes down to what you want to get out of endgame.
Yet another presuming to know what content I enjoy, though with significantly more composure.
Apparently I enjoy acquiring wealth, end game crafting, and raiding.
Imagine my surprise.
Lol funny these arguments coming with mechanics of raid fights. Vanilla / TBC was about GEAR CHECK and slow gear progression 2-3 drops for 40 people !
It was always about getting 40 people with good gear, who more or less knows what they doing.
It was not about like current wow easy epics fast, so mechanics try to challenge you as you scrubs get top gear in 2days.
Raiding is about challenging content not free epics like current Wow
It was always about getting 40 people with good gear, who more or less knows what they doing.
It was not about like current wow easy epics fast, so mechanics try to challenge you as you scrubs get top gear in 2days.
Raiding is about challenging content not free epics like current Wow
10/29/2018 04:13 AMPosted by LagspikeRaiding isn't even hard in vanilla. If you can dedicate 2 hours a week to MC pugs, you can get pretty decent gear for whatever you want to do as a casual player.
I agree that raiding isnt *everything* but you should at least do the bottom-of-the-barrel raids to get the gear to do the other things you want to do. (dungeons, rep grinds, farming, professions, etc)
Hang on... Are you claiming that casuals should aim for raid gear so that they can farm rep and materials and run dungeons? Wouldnt that make those activities trivially easy?
(Yes this presumes most casuals prefer some challenge, but that's fairly safe.)