Don't nerf N'zoth!

We are all at a turning point for wow. Never before have the forums and player base been so whiny and entitled. Among the most common threads of late are: ‘give us account wide essences’, ‘nerf N’zoth’, ‘remove pathfinder thread #75684’, and ‘break raiderio because I should be carried by people’. You only have to look at the official post relating to the essence and visions changes. Just a cesspool of whinging about ‘its still a grind, not enough, too late, time played metrics, etc’. These topics all amount to one thing, ‘make the game easier and give me more stuff.’

These complaints will never end. Once one compromise has been made, they will move onto something else, until wow is a hollow shell of itself where you can play 30 mins a day and get the same progress as those who play it 12 hrs a day. Many would welcome this just to stick it up the elitist mythic crowd. That brings me to the N’zoth LFR situation. People were asking for nerfs within 12 hrs of it being out . They weren’t working out trying to be better so they could rise to the challenge, they failed at the first obstacle and wanted Blizzard to remove it. It is actually embarrassing.

The commentary on these threads are indeed enlightening. Comment after comment angry at Blizzard for designing a boss that requires a few wipes before getting the hang of the fight. Everything is tuned way down, but you still have to do mechanics, which is apparently too much to expect. The average LFR player apparently wants no mechanics, just a boring world quest elite with more health so you can tee off on it for 5 mins. Basically they expect a guaranteed outcome. No matter how bad or how lazy the group is, people expect it to be a free win.

One other comment I find hilarious is people mentioning how bad the loot is for the difficulty. Quite a few have mentioned that. I find this interesting firstly because whenever we mention this in a ‘stop giving out free loot’ threads, we get told we’re elitists and we should raid only for the achievements and fun. It is of course hilarious to see people say ‘how dare you tell me how to play’ and then tell me why I should be raiding. It also debunks the ‘LFR is there to see the story’ arguments. The second is the loot is no worse than at any time in wow’s history. LFR loot is 15 ilevel below normal, and the last wing is 5ilevel below normal, so the loot is actually better than the norm. The reason why the loot is not an upgrade is because the game is spitting out free gear all over the place. We told you this over a year ago. In every ‘stop giving out free gear’ thread we pointed out that the gear invalidated LFR and we were called elitists. Don’t whine about it now that LFR raiding is not throwing out normal/heroic loot like the other easier activities do.

So really, now that I have pointed out the brazen hypocrisy of many of the LFR crowd who post here on general discussion, lets move to the issue of N’zoth itself. He is an old God and the last boss of an expansion . I assume thematically he should not be something that you just walk upto and kill after hitting 10 times. So really, the challenge of n’zoth is a moment of cleansing for the LFR crowd. It is not unfair, it is not too hard, it is not Blizzard picking on you. People are clearing normal, heroic, and mythic, clearly LFR can be done. This is a watershed moment people. It is a boss that enforces personal accountability. There are no carries, there is no way to get 3-4 people doing all of the mechanics, YOU have to do them personally. You can choose to learn the fight and get better together or you can fail together, like a real raid. What you will find is many will rise to the challenge and those who just refuse to listen, who just want to play the game how they want to, will continue to fail. Feel free to kick those people and they might soon understand something about content that requires more than one person. Respecting other people’s time. You don’t want to learn or be told how to play a game, that’s cool, go play by yourself.

As I have said, this is a watershed moment Blizzard. You have made 2 massive concessions this week and had people spit in your face for it. You can’t ‘tune’ it down. 10 stacks of determination did nothing, so tuning is pointless. If you actually waste the man hours ripping out mechanics and still making the fight work, it will never end. Instead of creating new and exciting content, you will be stuck fixing content that isn’t broken, to satisfy a group of people that will never stop complaining. If Ion personally went to every single players house and let them punch him in the face, general discussion would come on and complain that he didn’t let them punch him a second time. It is time for Blizzard to stand up and say no. This is a game, a rpg, an MMO. We wont give it to you for free. We won’t apologize for forcing you to work as a team. If you can’t meet the minimum level of definition of what a game, a rpg, an MMO is, then you get nothing.

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All I read was was the title so.
I agree with the title
N’Zoth will be hard until ppl stop AFKing and auto-attacking. The only mechanics in this fight are to kill the tank’s target, don’t step in black, hug your partner when wired, and don’t get hit by a giant laser beam. Literally that’s it.

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To be honest, we need more bosses like this in LFR to get people to stop running LFR.

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they will never stop doing that. All they care about is getting gears without putting effort. Its your job to carry them while they collect their welfare loot. Its one of many reason why LFR needs to be remove from the game.

Thanks for your whiny and entitled post! Also, the boss will be nerfed it is just a matter of when.

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Having LFR doesn’t negatively affect you. Not having LFR would.

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Okay, friend, you now have my attention.

Please, do go on.

LOL

  

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I actually agree with op. :man_shrugging:

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Too lazy to read, but you still have an opinion on the subject matter enough to come here and post. How very LFR of you.

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I didnt read your entire thread, stopped at you whining at people whining.

I agree with not nerfing LFR Nzoth though, the fight is no way overtuned, the mechanics are easy to learn, the groups on LFR that sucessfully kill it are the ones who keeps kicking people who refuse to do mechanics until the group is filled with those who listen, groups such as those gets to kill it before 10 stacks of determination, it becomes a very smooth experience really. At least from my experience, my game time ends on this weekend, i already got AOTC, will not be renewing sub until shadowlands so i decided to give a few tries over there to see how things are going.

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Ah you see you had the game bit right and then you go and sound off like some elitist snob who apparently feels like talking down to people is a way to motivate better play.

News for you buddy, honey works better than vinegar.

Be kinder with your words and people might listen, but go off like this and your writing will only hit home to others that want to hate on LFR.

I mean wth is this?

Did you aggressively point at the screen when you wrote that line! :rofl: :rofl: :rofl:

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If your take from this I was too mean in my post and should explain myself with more honey, as well as being an elitist, then you are probably who I am directing this thread to.

Well tell me this, are you just venting? Or do you wish to change anything with this?

It’s a video game dude, people want to have fun. LFR is not for challenging content.

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That’s just mean spirited and illogical. If people stop running LFR because it’s too hard, they are so not going to step to higher difficulty. They aren’t going to look for “friends” and form a “community,” they’re just going to quit.

In what world would your statement even make sense? Broken LFR is legitimate broken content, if people stop playing it just enough to screw the queue I might even take a break. It’s clearly in blizzards best interest to tune it up right. Or are you one of those dinosaurs who thinks only the “leet” should see the content at all? Tell it to Blizzard, they flat out said years ago said content isn’t worth their dev time if the overwhelming majority of players don’t see it.

This game can be taxing. I’ve always refused schedules and having people depend on me for hours at a time, that’s just not how I roll. I can’t even get into the mindset of “easy is hard, so let’s go normal!” If that somehow isn’t what you were saying, well, it sure sounded like it.

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Almost every final raid in an expansion gets either a steadily increasing nerf to the raid or a steadily increasing buff to players in it. It’ll happen. Get used to the idea.

Having said that, most of the other topics you mentioned DID come as either too little or too late, when not outright both.

Blizz has this bad habit of taking buttloads of feedback throughout testing phases and then releasing a crappy product in their original design instead of delaying a release to truly polish it into something great. After many months or in some cases more than a year, then and only then do they occasionally implement changes based on feedback.

That’s what needs to change. The whining is a consequence of poor design and decision-making. You don’t fix a consequence. You fix a cause. That’s what needed here.I

I’d rather have them make bursts of playtime relevant instead of daily logins.
As it is, 60 min per day has a much, MUCH better return for time invested than 12 hours a single day every 12 days.

Sadly it will never happen, so I’m thinking of quitting WoW for good this time.

I don’t even do LFR so couldn’t care less if they buff him up to be harder than Mythic. You wanted challenging content, have fun!