Excellent analogy.
The games bad. Don’t be salty that someone called it out in a quitting post. I’ve played for over 10 years and never felt this way about WoW.
It’s been around just shy of 17 years. Even if it did die, it’s had a long, long, looooooooooooooong run.
I can’t think of many other online games that have been around for nearly 2 decades that have as big of a playerbase as WoW.
If it dies, so what? It’s old, it happens.
So, have fun? What do you want me to say to that?
I was specifically referring to the MAUs. The MAUs for WoW, Overwatch, Heroes of the Storm, and Hearthstone are completely irrelevant. The MAUs for Candy Crush are relevant. So you’re right that’s it’s reporting some relevant metrics, but they’re mixing a bunch of noise into the report.
As much as I love reading the Earnings reports (cough). Yeah, I believe it is intentionally confusing - and some of the line items include a basket of IPs so trying to decipher exactly how WoW is doing is extremely difficult even on that metric. Rest assured if subscription numbers were sky high, they would be broadcasting that to Shareholders.
You report good news and spray perfume on the bad news.
I forgot how good the opening movie for Shadowbringers was.
It’s nice to see a polished product that someone clearly spent a lot of blood sweat and tears on.
Duel me scrub