Dominant Mind suggestion for better delve gameplay

Hey Blizzard,
Just want to throw out a suggest for Priest spell ‘Dominant Mind’ and hopefully make it help out a lot in delves.
Can you please extend the duration of Dominant Mind as 30 sec is just too little time to have a mob controlled.

With the spell only lasting 30sec the mob usually becomes hostile during a fight, so the gameplay loop becomes:
Dominant Mind mob then walk to edge of next mob pack aggro range, wait for Dominant Mind to finish then reapply, then reapply Dominant Mind during or after fight and repeat.

I would love it to have same duration like Death Knights Control Undead and Warlock’s Subjugate Demon (5min).
It would also be fantastic if you bought back the Puppetmaster’s Strings Anima power as a talent as well.

This would be a great improvement in priest delve gameplay as we would have an extended time with a controlled mob for damage/tanking and a mob to additionally heal in our healing spec.

2 Likes

How about they address the bigger problem in the room, the fact that Dominate Mind is required for priests to survive the higher delves.

They’ve already said they aren’t balancing delves individually for each class. Priest having terrible tools is not something they care about and they’re on record about that many times, at least as of TWW launch.

2 Likes

Fully agree. I began to love Delves on my Spriest when I realized how handy Dominate Mind is, together with constant Fading.

I had to add a Weak Aura to track the duration of the mind control, and make a macro to have dominate mind, so it would keep recasting directly on my focus target.