While I can appreciate the frustration (no shot my healer is doing much this season with my current skill level), there is no world in which a +7 is a low key since the squish. That’s dropping hero-track loot, and would’ve been dropping Aspect Crests last expansion. That’s a pretty high key level, also above KSM level.
I do agree I was just pointing it out but for the average group you can only afford 1 full wipe to 2 the maximum before key is bricked even if you are doing good.
You just have to persevere or find a group of regulars to play with. On the flipside it is totally possible to PUG and have an amazing run. PUG’s really are the grab bag of random skill.
You can’t blame the dungeon for such an avoidable mechanic lol.
Thankfully I am a dk. I grip both in. Interrupt one, super nuke the other.
Just need 1 capable dps OR tank. When I run with guild, our tank ccs both. I do the ccs when Im the pug (because I don’t trust them) lol.
*2nd pass reading, 3rd boss? I was thinking the frost volleys from 2nd were causing problems lol.
3rd boss, my struggle is too much focused damage on the add so we miss a hook and have to wait.
And even end of dungeon rewards are hosed if you fail to time. That needs remedy. The punishment of losing additional loot and bricking the key imo is sufficient without nerfing the end of dungeon rewards.
There is virtually no reason to keep going if you brick it.
This is when happens when people get all whiny about healers not having to put in as much effort as them, blizzard monkeypaws it and makes health bars x5 as big with inc damage to match but nerfs healing.