As far as I know, the prices are the same on every realm as long as those realms are on the same region. The prices change depend on supply and demand. But does it have a minimum per zone established by Blizzard?
I am doubtful - they used to be 17k gold when they first hit
Actually it was 30k as starting point:
https://blizzardwatch.com/2015/04/07/wow-token-arriving-on-us-realms-april-7/amp/
https://wowtokenprices.com/extended-history
says 17k right there
https://prnt.sc/dmEjFGS6RAZL
im sure they do based off say current value of gold. that way people who are paying for the tokens via rl money don’t get screwed over. i mean technically 3rd party sites exist and have for MANY years that sell gold and idk about you but i do know people who play this game in all 3 varients that do purchase gold via these websites.
my point is why purchase a token if it’s worth less then what you could pay a 3rd party site for raw gold? say token is $25 and current gold it sells for is idk say 50k where as you could buy raw gold $25 for 70k
reason why it used to be so low was because the gold wasn’t that much either. it really is no different then irl currency values. like the worth of say stocks isn’t always the same either will start off low and eithe rise of drop same with gold and token in this case. they have gold sinks like BMAH and all the expensive mounts but i mean thats optional stuff tokens too but it eventually caps i believe if exchanging for bnet balance.
No, what Boostins was trying to say was 30k was the starting point. The low point you’re referring to happened some time later after the starting point.
Edit: okay, so looking at the graph, it seem to did start lower then 30K, then in sometime in may, it dipped below 20k and it wouldn’t be until late sep when it gets back to 30K.
I bought at the start and I never saw them for 30k gold.
Where in your head does all time low=day 1 Wowtoken value?
Cause you are just so damn wrong.
Cause values change every few minutes and the value rapidly changed away from 30k when introduced. Very simple explanation and falls in line with graph data. No need for anecdotal experience.
so you can guarantee the first day they weren’t 17k gold?
here’s a screenshot of the price at less than 16k in fact
https://prnt.sc/WivwGvLvyI7V
and your history didn’t start until 5 days after the tokens were released.
When did you take that pic?
And hence why I included the news article before that link stating that values were starting at 30k. And yes I looked for a blizz page but they regularly purge things on their news articles and I have patience to parse through wayback on mobile find the page to shut this conversation down.
I’ve already knew you were going to try run the conversation this way, and it is you who is neglecting that what is presented.
Gaslight somewhere else
I can’t buy any WoW tokens -_-
in the early days, there was a cap to how many tokens could be bought by a single account in a 12-month period, which limited the impact of the people with truly huge gold reserves. Once that limit was lifted, the gold-per-token shot up dramatically.
I buy my first one last week… it be nice but I probably won’t be gettin another. De gold only good for a couple tings I really wanted anyways. I be sharin wit you but I don’t think I can mon. gonna have ta mailbox dance lol
The only restrictions on gold price that the token had historically and has still is how often they update the price, and the maximum % change per price update. Early on, it was like around every 6 minutes, and then every 3 minutes, and I’m not sure if it is less than that now. And the maximum change per update on the price was capped at 1.5% early on, iirc, and then went up to 3%.
Essentially, they put those limitations in to avoid really rapid, wacky price changes, so you wouldn’t see huge gold price swings back and forth over short times frames of minutes or an hour or two.
If you look at the price history, there are more gentle oscillations in the hourly and daily values and generally speaking, relatively smooth and not too jagged.
Even when the gold price bottoms out a minimum value and turns around to climb back up, you’ll often encounter there being no stock on hand, as people don’t want to put a token up for sale when the gold price is low. So you have to wait for the price to slowly climb back up, at the maximum rate per the price change limitations, to a level to attract people to put theirs up for sale to get gold. If they didn’t have those price limitations on how often the price is update and by how much, you’d see huge, rapid spikes in the price any time the stock available drops to zero.
Conversely, after peak gold prices are hit, those price change limitations avoid rapid sudden gold price drops. So you have to wait, if you are buying tokens with gold, for the price to slowly fall within the price change limits to a point where you are willing to buy. The net result are the normal oscillations that you see in the price history that evolve over hours and up to a day or two, instead of graphs that look like seismometer plots during an earthquake.
The other big factors that drives prices are sudden changes in player population, such as expansion or major content patch launches, and also both the announcement of and then later the actual implementation of new uses for the battle.net balance, such as a new games releases or a new offering in the shop, like a new mount or pet, or a sale in any of those virtual goods or services. Those situations are the rare ones where you’ll see a pretty decent run up in price initially, followed by a nearly matching drop in price immediately following that peak, and then some back and forth until the average settles out at a new level.
Whether that new average level is higher or lower depends on the relative demand of people needing gold vs. those needing battle.net balance. While new uses for battle.net balance typically results in a new, higher level, sometimes the opposite happens, as we’ve seen since the drop of 9.2. In recent weeks, the demand to get gold for making legendary gear has driven the price down from 200k to around 160k as people need a large gold pile to buy their base legendary item. Relatively speaking, more people are buying tokens with realm money to get gold than there are spending gold to buy subs or build up battle.net balance.
Interestingly, the recently announced sale, mostly on Acti-Blizz game purchases but also that WoW “cat pack” doesn’t seem to be having much, if any, effect in driving up the gold price leading me to think that sale is not working out too well.
/moo
Is the argument
“The first day”
or
“When tokens came out”
Because those are two different arguments “The first day” is any time during the day when tokens were first made available. “When tokens came out” is the moment the tokens came out, not 5 minutes later, not sometime that night but the very instant they were available.
The WoW Token will be going live in the Americas region (North America, Latin America, Australia, and New Zealand) on April 7 when maintenance concludes, at approximately 10 a.m. PDT. The WoW Token will be available for $20 USD/$25 AUD from the in-game Shop, and will be set at a starting price of 30,000 gold in the Auction House across the Americas region.
So one would think that the price was 30,000 but since things don’t always go to plan I think my stance would be “The intent was for tokens to be 30k” and leave it up to someone else to prove that they weren’t
If you mean does the WoW token have an established minimum cost, probably but Idk for sure.
I bought one the other day for just over 150k gold. I don’t buy them often but I did notice the price came down so I did.
About a month or so before I bought that one, I remember the price being about 180k gold or so, so it did drop a bit.
has the date on it
they had to start with something, however, the question OP asked was
so a starting point 6 years ago is meaningless because there appears to be no minimum per zone now.