All the researches ive made have led me to believe wow is one of the top 10 games in the world. With that said, why would custom premade group (which should be the same for all North america, meaning canada, america and mexico at least) only have around 20 or so groups.
if there were only 600k players online at one time, we could already assume more groups, lets say 0.1% of those players will make a custom group for something to do in the game that isn’t directly the meta content (mythic+ / raids / arenas). that would still be 600 groups. WAY MORE than what we see.
therefor i must wonder, did they actually cap how many custom groups you can see and actually cant see all available groups ? is there something like a certain congregation of servers that will mix in the premade group but not all servers ?
Wow peaked at 10M subs, I dont think anybody has claimed they’ve had that since. Also your “research” is invalid since you can’t observe the number of active subscribers without Blizz releasing the numbers.
it would seem they are able to count the number of subs using 3rd party website like wowhead and addons. Since 99% of players use them. Though it doesn’t specify which type of wow they are playing. It might be that retail and wow feels dead because there are way too many wows available. There used to be only retail, then only retail and classic. but now we have retail, 6 versions of classic, cata, and mop coming up. that is alot of division of the playerbase.
This word is not accurate, they can estimate the subs. Estimation =/= count, never will. Look at the estimation that youtubers make for example, it is often devoid of reality. Until we see the numbers from Blizzard the rest is speculation.
The way they count subs now is by counting players and a "player can be as simple as me making 40 toons that I play… that means there are 40 subs from that count. Wow peaked in original WoTLK though.
You can blame WoD for that, because Blizzard stopped reporting sub numbers after that xpac.
There was a leak back in DF that showed that sub numbers were very, very high, even during SL, and that leak came from a Blizzard employee’s very own presentation.
A youtuber did some math spring last year based on a wow graph shown by blizz and apparently the math worked out to about 7.25 million subs.
Take with a huge grain of salt though…
An excerpt from an IGN article says:
While Hight’s visual aid, pictured above, did not include specific subscriber numbers, one content creator thinks they’ve extrapolated actual rough numbers based on his squiggly lines. Bellular Warcraft shared a video over the weekend cross-referencing the last actual subscriber number reporting Blizzard gave (back in Legion) with other disclosed financial changes and Hight’s graph. Bellular’s estimates put current World of Warcraft subscriber numbers at roughly 7.25 million, after hitting a low of 4.07 million during Battle for Azeroth and 4.5 million during Shadowlands (a bit higher, with WoW: Classic helping out). Though none of this is exact science, it may not be far off. And it’s especially impressive given the game peaked in 2010 with 12 million subscribers during Wrath of the Lich King. For a game that’s been around 20 years, that’s wildly impressive.
Like all systems, there is a cap to what you can see or else you’d scroll and scroll and scroll. Plus not everyone is looking for a group all the time or groups fill rather quickly.
They didn’t do any math, just just glued two different graphs together with two completely different data sets, ran a line across, and pretended that 7 million was the sub count lol.