Does Hunter's Mark really

Not have a Duration? As it also persists through the hunters death they can always see the stealthed players until they place it on another player.

Seems like a bug to me.

It’s intended. It’s a utility spell, it provides no damage or healing, its only purpose is allowing them to see stealthed targets.

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And that is fine, With the Exception of 1 it needs a time limit and 2 it should go away when said hunter that marked you dies.

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I don’t think it should have a time limit, but I agree it should probably go away if the hunter dies. I thought it did?

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Rogues can clear it very easily…druids and other hunters are screwed if they want to sneak back to the Hunter.

Edit: unless it’s a magic effect, then the feign death PvP talent should clear it.

An instant cast ability with no cd is not a trade

Hunters mark wont mechanically change. Asking blizzard to clear the mark if you die is fair though as it’s obviously a bug, how it’s possible that the mark isn’t being cleared on death is strange but I assume they’re aware of it.

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But the point is it should have an up time Like everything else in this game does.

Example I see a rogue in a bg I mark him and I wait and wait and wait he comes to steal my base I see him because after 10mins I still see him with out ever being near him again.

Understand the issue here?

The fact it persists through death is weird, i don’t remember it doing that back in the day so its probably a bug.

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No, I don’t. That’s intended. The reason everyone was hating on Mark being part of PvE rotation is that it felt bad to waste GCDs on it. It’s meant to be permanent. Deal with it.

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it shouldn’t be permanent in PVP

Locks have a talent that is “PERM CORRUPTION” but in pvp it isn’t perm because that would be busted same concept here.

If it can be cleared, then I don’t think it needs a timer. It doesn’t do anything except make them visible. It’s a waste of a GCD if it has a duration and no other effect.

It’s not the same concept. One does damage. The other doesn’t. One can be put on multiple targets at once. The other is one target at a time.

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It would be busted because it does damage. Hunter’s Mark doesn’t. It’s fine the way it is.

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One does Damage the other makes it impossible for a stealthy to open properly ever so long as they have mark on them.

How do you people not understand that it is very busted.

Rogue can clear it himself, Hunter should be able to as well of they choose the right talent, only druids I believe will require another player to cleanse it…I don’t think they can clear magic affects right?

Hunters mark used to have a duration but it also increased ranged attack power against the target. Blizzard feels that by removing the dps aspect that it’s fair to leave it on.

There should be reasonable exceptions to this such as moving more than 100ft from the Hunter so it doesn’t stay on forever, zoning into a dungeon or BG or death. I don’t personally care if it’s got a 1minute duration or not, rogues are the only ones I really want it against and they wipe it off everytime I land it on them.

How do you not understand that it isn’t?

STEALTH is very busted. Anything that counters it is very welcome. Cry more, preferably this time on your rogue main.

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My rogue main?

Guy this Warrior is my main. Has been for a very very long time.

Your argument is invalid when Demon hunters have Stealth Detection and that has a time limit for the core reason as it would make 3 classes unviable vs them at any given time.

If A rogue waste Cloak on hunters mark a 2min cd vs a instant cast no cd then the rogue isn’t playing correctly.

Just because you have a problem with Rogues doesn’t mean Druids and hunters should have to deal with the same issue.

oh it also effects arcane mages with mass invis or greater invis.

nvm not worth trying to convince you I see now you have little pvp experience so wouldn’t understand the issue.

having an uptime in pvp won’t harm pve it only helps pvp.