I’ve only played a Paladin tank up to level 60 but when I run dungeons I can’t consistently hold aggro, even with Salvation applied. Does the community understand that it’s hard for pallies to hold aggro?
Bonus question: When switching targets it’s hard to tell when my character will attack or just stand there. Does anyone have any tips to recognize when you’re engaged in combat?
Thanks!
righteous fury plus casting greater blessing of kings on party members is your threat generation.
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Well, I think Pallys suck. Always makes me laugh when I see their impotent runaround when they have to bubble.
You should write a poem about how impotent paladins are while you are in your precious little ice block.
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How are you approaching the pull? How are you spec’ed? What kind of gear do you have?
I actually find Paladins to be quite good at building threat. Just hard to peal off dps when you lose threat. So if you open well, it is usually pretty easy.
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Im by no means an expert on pally tanking. But it seems that the majority of their damage is done through holy damage. Seems reasonable that adding Spellpower, and Int would be a greater benefit to a pally tank, than adding Str gear. More int means more mana, more mana means more consecrations, and judgements. really the only benefit from Str is your auto attacks.
Just a thought.
I mean, Paladin tanks are a slippery slope in the first place.
Than you are playing them wrong. Paladin tanks generally have super high threat. Yes they dont have taunt. But with all your abilities. You should never have threat issue. Unless you have a warrior spamming taunt. Conc+judg=super high threat.
And here i am on my paladin aoe farming 20-25+ mobs at a time ending with 90% hp.
Does you needing to kite and iceblock work for yoy
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Paladins are not general purpose tanks like warriors, and that is how it should be.
Nah, you’re just suited for another roll
You should barely ever see an ice block - in pvp it is only really useful to drop debuffs and block an incoming nuke. Powerful yes. The mages that you see sitting in the block would be pallys if they played alliance.
Pally tanks aren’t bad if the group knows how they operate. It’s also dungeon specific. Certain dungeons just aren’t good for pally tanks, while others they work better than a warrior.
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I will be interested in reading your guide about when and how to use iceblock. You could write it while you are completely immune to the world while sitting in your precious ice block! It’s all coming together now.
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The problem with pally tanks is that they use mana. warriors and druids use rage and so only have to worry about threat and mitigation stats on their gear. pallies have to have threat, mitigation AND mana regen. not only are they spread to thin on stats to function on a basic level but the gear that would give them everything they need is practically non existent.
they don’t need a taunt. they need better mana regen talents. if that wasn’t such an issue i think they would be the best AOE tanks in the game.
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Hence the spiritual Attunement ability added in TBC.
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Tell the dps that if they pull off you theyre getting salve (even if you dont have it).
A lot goes into Paladin tanks.
Do you stack spell damage or attack power?
Do you have threat aura applied and salvation on ppl?
How much defs do you have?
Let’s say phase 1 to 2.5 might have to stack some defs 400+ till the high armor value from T2 in phase 3. Your spell damage will suck till phase 3. About 50 to 150.
When you get higher armor value your defs only needs to be 50. Reason you want to be critted on a hit on yourself to get a 30% block addition for the next 5 blocks. That works on boss fights very well. On multiple mobs switch gear up.
In T2 your spell damage could reach 400 to 700.
If you’re stacking AP you will not hold aggro. Now ret you will need a mix of stats.
SP you will be doing 200dps to 2k on aoe.
On single 150 to 500 dps depends on gear.
The buff aoe aggro works best in raids.
Just remember Paladin tanks isn’t easy. It’s easier to heal because itemization is easier to achieve and few spells. Paladin tanks you always have to be theory crafting regardless of what ppl say and always have to keep multiple armor/equipment sets to switch in and out of depending on encounters. Multiple ways to pull aggro best aoe aggro in the game.
Paladin tanks become stronger phase 3 to 5.
Paladin and shamans are very OP just need to think a little.
Paladin tank is very op in PvP as well. You could 1 vs 3 any melee class down. You could crush a mage and hunter on 1 vs 1. Weakness is priest any spec or healer reason it would be a draw.
Provide heals as well.
they have no taunt so yea even shaman tanks have taunt.
shamans actually make the best tanks from lvl 1-33 (really 14-30) on the flip side no Paladin can claim they make the best tank for anything lvl 1-60 P1 to P6.
I mean Warriors even make better AoE tanks if they want to be a Tclap Spellpower amalgamation as learned in Naxx lol.