Does Blizzard just not care about PvP anymore?

Yes this would be good

Nah this is just silly

They should have DR trackers, a better native nameplate design, the ability to customize debuffs on targets, etc. but ultimately the only real addon that has an argument to be banned is weak auras and it’s too important for PvE currently

Addons like FrameColor, Classic Numbers, and Prat have no gameplay benefits and have no reason to be banned

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No, they don’t.

Blizzard has given up on PVP…

The lawyer in charge never liked pvp …

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I don’t think you understand what addons are. From the very beginning, addons were a means for WoW to lock functionality behind API’s (which is still the case), and allow the community to handle the flavoring of how that functionality is leveraged. Banning addons would effectively kill large swaths of the game. For instance, nobody is going to happily wait 10 years (or forever) for Blizzard to implement a DR tracker for PvP. This whole thread is about how they don’t care enough about PvP to make a post, they’re not going to take resources off of sellable content so they can add such a thing to the default UI. So no, as long as WoW is alive, its foundational philosophy of encouraging addons will persist.

I think a lot of people who don’t like addons just want the game to be more simple. While understandable, there are other games that are more simple that can be played instead. A very significant chunk of players like the complexity and enjoy the personalization of the UI.

And I think a lot of people don’t like addons because of a belief in the repeatedly debunked theory that addons can do magical things. The reality is that addons can only do what the WoW devs explicitly allow via their WoW API. If there is a problem, they can simply remove specific API functionality (which is all extensively documented) and they don’t need to be reactionary and burn the whole thing down. People in this camp generally don’t get into specifics beyond some vague and logically impossible “people are cheating with addons”.

Blizzard isn’t exactly known for being thorough with anything.

Probably still some potential holes in that “api”

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Let’s be real, there’s a reason people in wow say, “exploit early and often”, blizzard is terrible at fixing things even in the game. They get around to it on the pve side of things usually, and they punish people for abusing it. Take the Lich King exploit for example, people made the excuse just like sync exploiters do, “it’s just a clever use of mechanics”. Yet once blizzard got around to fixing it, they punished people and took away what they had earned or done. So clearly blizzard considers exploiting as a bad thing. Now blizzard also has a history of not caring much about pvp outside of 3’s, and these days even 3’s doesn’t get that much attention. So just because blizzard is ignoring a problem in a mode they really don’t care about doesn’t mean abusing stuff and using addons to make the abuse easy is ok, and it’s a fact blizzard has “fixed” addons that allowed what is now happening. Even if we didn’t have the evidence of what the addon is doing even though you guys desperately try to lie about it, it’s helping to do something that blizzard never intended to happen. So, it’s technically not an allowed addon. I know you won’t care or anything but all it takes is being honest with yourself. What sync “communities” are doing is wrong and harmful to the game and they need to be punished for it, and the exploit needs to be fixed.

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I’m coming from a PvP perspective, I hate weakauras lol. If they removed all add-ons and made the base UI better to where we didn’t need them I see nothing wrong with it!

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I think most people hate weakauras across the game friend

I just wanted to point out that addons that serve no gameplay purpose don’t need to be banned because the odds of blizzard allowing us to customize the color of our UI, for example, are nonexistent

Im all for cutting down on the gameplay addons that are necessary by improving the UI, but I wholeheartedly disagree with going the FF14 approach

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They should kill macros while they’re at it. Up that skill cap. Granted, getting rid of addons would in fact solve one of the bigger issues in PvP at the moment - cast sequence macros. People utilize a specific addon to bypass normal macro restrictions so they can just run around spamming one button on people.

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how did it go?

guy won by exploiting a safe spot from the previous plunderstorm lol. took zero damage from the storm, and swooped in (didn’t have to really) for the final kill

i think it was a $50k prize pool too

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ah thats pretty funny, I think I saw a picture of it but didnt know it was from the tournament

As a senior software engineer at a global tech company, I think I have a good idea of how things work. API methods aren’t accidental. They may change their minds in regards to what they allow, but there aren’t any methods they’ve somehow missed or don’t intend.

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PVP doesn’t sell tokens. M+ does

Well when I say ban add-ons I’m thinking of gameplay not sexy maps :stuck_out_tongue:

I would not imagine that the development team hears about queue sync quibbles more than once a season. Just spitballing here, but I would say that the response as a developer would be like, “yeah, we know, we’ve known for years”.

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You found me. Get that change implemented and it’ll be the easiest unsubscribe/uninstall I’ve ever had.

Allowing mod authors to make addons that are now felt by the community to be required for free is a bonus for blizzard.

Blizzard probably looks at it like the MM hunter pet. Use the addons if you want. Don’t use them if you don’t want. New cool ones are always coming out. Enjoy, go nuts.

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This is what gets me more than anything.

They’ve completely abandoned any communication with us. Not even a locked blue post…

Just… silence. Deafening silence.

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Queue times are likey longer because of problems 2 and 3 you mentioned, and many other reasons. Some folks are dissatisfied that bugs we had at the beginning of DF remained until the end of DF so they unsubscribed. Some folks are dissatisfied some tuning adjustments they expected before 11.1 never happened and they unsubscribed or just aren’t playing until 11.1. Some players are not playing because they reached their 11.7 goals and are waiting for 11.1. Some players may unsubscribe if 11.1 tuning or design is not what they want. Some players may not be playing because they already played through all the expansions thus far and are burned out, to no fault of Blizzard’s, it can get repetitive. Folks can do other things with their time if the game doesn’t provide just what they want, which could be different for each person.