Does blizzard even make WoW anymore? (rant)

cause it feels like they’ve been getting some third-party company to make the game. they promise some feature, or some cool new thing, and we get it… but it’s nowhere near as exciting as they say it’ll be.

remember how cool warfronts were gonna be? how they were gonna be like the old rts games… and when they came out, they were nothing like them. they were just ‘collect resource, upgrade building, collect other resource…’

like, it feels like blizzard is the front-man for a crappy secondary gaming company. blizzard promises something great, and we get it… but it’s nowhere near as good as they promised. ‘we’re going back to azeroth guys, and were gonna see the dragons!’ and we saw’em… and overall nothing really impactful happened. felt like going to the zoo to see the lions, and you see’em just sitting there in the cage, doing nothing.

i mean, can anyone tell me what the main plot of dragonflight was? raszageth’s flying around, she’s a big threat… but we only really see her in 2 and a half zones. the waking shore, the first raid, and azure span. i honestly can’t even remember if we saw her in thaldraszus.

i mean, what even was the bad guys plan? they wanted to free the primal incarnates then…what? they go to some secret lab of neltharion, get some shadowflame, the earth-element one frigs off, the ice one turns good, and fyrakk GoEs CrAzY and tries to corrupt the emerald-dream version of the new teldrassil? (speaking of, was’nt that thing corrupted by the old-gods in legion? what happened to that?)

also, what/who the heck are djaradin? what was their role in all this, other than being just another ‘barbarian’ giant race for us to fight? what was their relation to the primalists? heck, what was the primalists relation to the incarnates? or to the druids of the flame?

just… the plot was very dumb. it was’nt written very well and amounted to what i would consider fanfiction. you gave the aspects their immortal powers back. yaaay… now their sacrifice during dragon soul and ‘the age of mortals’ line doesn’t matter…

i know some folks would say that’s new-blizzard writing but c’mon, how long are we gonna sit here and chalk it up to new writers? they plan these stories 3 expansions in advanced guys, that means during legion/bfa, they were thinking this stuff up.

i’m tired of blizzard underdelivering what they promise, and seeing them just floundering about. for god sakes, they’ve got several million people playing their game. that’s several-million 15-20$ a month, plus store-mount money, and whatever the current expansion and it’s super-editions cost. they’re a several million-dollar AAA video-game company (maybe even billion, i’m too tired to do the math) we all should damn-well be expecting better of them. and i know, we meme about the bad quality, but for god’s sake, i’m getting tired of hearing about how great the game’s gonna be, and getting something lousy instead.

tl:dr, i went on a big, tired, angry-boi, adhd-rant. if your planning on defending blizzard, please disregard it, they don’t need you to defend them from my frustrations since regardless of what i say, it won’t change anything.

tl:dr again, i’m frustrated and tired, and when i get tired, i get word-y. this is just a long rant no need to reply to it. i’m headin to bed… :bed:

3 Likes

I think Blizzard is doing a great job. They’ve added many options to progression, for many players, and the barrier to entry has gotten a lot easier for newer players. The new dungeon patch even proves they listen. I returned to WOW because I dislike raiding but like dungeons.

Now they experimented making a gamemode that doesn’t require a million add-ons, grinding, years of knowledge, and isn’t a visual vomit cluster bomb.

If you think WoW will grow catering to sweatlord boomers then I hate to break it to you. Plus, it’s optional content. WoW has so many options, for many players, that I think they’ve done a great job this year.

3 Likes

you and i have a very different view on what progression is. i have yet to see any new ways of progressing your character than ‘level through current expansion slowly, then do whatever the current thing is’. not exactly a lot of variety.

also, they’ve lowered the barrier to entry for newer players? my buddy bought WoW, first thing he did was get confused about where to level (or more accurately, he was confused about why he was in zandalar) so i helped him get access to chromie-time with a trick i learned (make a class trial, bam, chromietime). what did he do when he gained access to the easier way to level? created a dracthyr cause they start at higher level, and get frustrated because when we went to do a dungeon, we got thrown into the centaur one and he did’nt hav any dragonriding mounts (this was before soar worked the same as dragon riding). he then quit the game. now granted, my buddy is a bit of a goof, but it still does’nt change the fact that newer players don’t have access to a good, 75-80% of WoW’s content until after they’ve gotten to max (or whenever chromietime normally unlocks).

okay, that’s a fair point. i like follower dungeons too (though i wish the xp was a little better).

no, it just requires a massive amount of luck. which is just as bad. also, they’re a big company, surely they have a marketting department who could test this with customers (under nda of course) internally, and get a feel for how folks would feel about it.

??? where in my post did i say anything about it catering to sweatlord boomers? all i’ve done is complain about the quality of WoW content, it’s writing, and how we should demand more of a multi-million/billion dollar AAA gaming company.