Does armor effect Rage generation

Loving being back in Vanilla stats, but I never leveled a warrior back-in-the-day… so I’m trying to really understand whats under the hood now. I’ve read a lot on threat generators, rage generation, hidden stat values, but I can not seem to find the answer to a couple questions:

  1. Does anyone know if this is the definitive equation for how rage is generated, in WoW Classic, WHEN HIT:
    Rage Gained = (Damage Taken) / (Rage Conversion at Your Level) * 2.5 ?

  2. In this context, what is “Damage Taken”? Is this damage before mitigation (armor for example), or the final amount of damage that is actually pulled from your health (after blocks, armor, shields, etc…)?

  3. Does Parrying generate Rage? (I’ve seen different answers, so I really just want a definitive answer)

Would love a Blue’s reply to this subject :)))) <3 <3

Any reduction in hitpoints on a character.

If you are under a priest bubble, or attacking one, you get no rage from attacks that hit the shield.

1 Like
  1. Your formula is correct
  2. Damage Taken is based off of your actual HP loss (post mitigation) which is why PowerWord: Shield will prevent rage gain on a full absorb
  3. Parry does not directly generate rage, but it does lower your swing timer which may cause you to instantly attack (giving you rage).
1 Like

https ://wowwiki dot fandom dot com/wiki/Kenco%27s_research_on_threat

Taking less damage causes you to generate less rage because rage gained is proportional to Health Points lost. If you’re prot spec’d, blocking will make you generate 1 rage. If you parry, your swing timer resets which means you’ll autoattack faster which makes you generate rage faster via dealing damage.

Hope that answers your question.

1 Like

And to continue #2, this becomes a real problem where you outgear content and no longer generate enough rage due to mitigation in order to keep your threat high.

That’s one reason why very geared warrior tanks will switch to a more DPS oriented talent setup as they progress.

1 Like

Or you can take your pants off. That’s what I used to do on my prot pally when I didn’t play on a TBC private server. You had to take damage to regen mana for pallies then.

4 Likes

Every time my druid says “I need more rage”, it should generate 5 rage points, because my god, it causes rage!

1 Like

Luckily for you, Blue’s did respond [Thank you Kalgan] back then but this discussion takes some searchin’

Per an OLD Blue post pre-TBC in 2006. PLEASE NOTE THAT CRITTER RAGE BATTERIES ARE NERFED AS THEY WERE BACK THEN —>


"Here are the current rage generation formulae (note: these are slightly different than the ones which are on the current public test realms).

The notable changes include an update to offhand rage generation (previously it was not being normalized correctly), and an improvement to rage generation from crits (essentially, crits now generate double the rage the hit would have ordinarily caused). The later change should help ensure that certain specs (ie: sword specialization) don’t become clearly superior to crit-enhancing specializations like Axe/Polearm.

For Dealing Damage:
Main Hand Normal Hits: Factor=2.5
Main Hand Crits: Factor=5.0
Off Hand Normal Hits: Factor=1.25
Off Hand Crits: Factor=2.5

Rage Conversion Value (note: this number is derived from other values within the game such as a mob’s hit points and a warrior’s expected damage value against that mob):

Rage Conversion at level 60: 230.6
Rage Conversion at level 70: 274.7

Expansion Rage Gained from dealing damage = ((Damage Dealt) / (Rage Conversion at Your Level) * 7.5 + (Weapon Speed * Factor))/2

Pre-Expansion Rage Gained from dealing damage = (Damage Dealt) / (Rage Conversion at Your Level) * 7.5

For Taking Damage (both pre and post expansion):
Rage Gained = (Damage Taken) / (Rage Conversion at Your Level) * 2.5"


Like explained, Damage Taken is any hp redux.

Block and Parry lower incoming damage that is not actually getting blocked or parried altogether: so you still RECEIVE rage from parried attacks (less absorption)

The infamous patch note confirms this (*edit: I could be wrong on this…it might only apply to outgoing damage to generate rage):

Fixed a bug where rage was not being generated when normal melee attacks were parried, dodged, and blocked.”

You shouldn’t be rage starved as a warrior nonetheless, in fact that is what HS is for (to dump it).

1 Like

You bears get that talent for generating rage on a dodge, at least, right? :stuck_out_tongue:

1 Like

Thanks for reply. I had seen this post, but wasn’t sure that if it was the iteration of patches used for WoW Classic - do we know this for sure?

Could you clarify on the Parry information? Does parry reduce damage the same way a block does, or simply negate the attack (more like a dodge)?

Parry entirely negates a physical attack, exactly like a dodge but with the weapon swing timer effects.

1 Like

Got it. So what is Ceeyoo talking about with the rage generation off of a Parry?

Depends on the content. Its extremely easy for a warrior to be rage starved in 5 mans. Less so in raids.

1 Like

What Bonkeybee is totally correct in terms of swing timing which will net you rage in the long term.

I gave you the only quotes I ever found on rage/parry interaction from an official source.

The patch note is interesting because in an OLD forum, there was a debate and an actual parse/YT video that displayed rage generated from incoming damage after a parry. I haven’t seen any other proof.

Parry is stated to NEGATE the attack entirely.

I suspect there have been some ghost tweeks that were never published and it would probably take a crazy effort to prove or disprove any of it. :stuck_out_tongue:

People were freaking as to where the mitigation benefits of parry were detrimental to rage generation as a whole, but everyone had their own agendas: pvp, tanking, dps…and Blizz didn’t help matters by bifurcating rage mechanics between pve and pvp, either.

I’m eager to find any other tanks out there that know different. Thank you for this topic!

Edit: I may have been wrong this whole time, too :stuck_out_tongue: Rr-reading that blue quote about fixing rage may only apply to OUTGOING melee damage. So sorry for confusion.

1 Like

There might be some confusion so I’m going to clear this up.

If you are being attacked, and you parry the attack, you do not gain rage directly from a parry.

If you are attacking, and your target parries your attack, you DO gain rage directly from THEIR parry. This works with dodges too.
Evidence 3:54 https://www.youtube.com/watch?v=RGBnjELkgok warrior gaining rage from 2 dodges and no incoming damage.

2 Likes

Thank you for the clarification! Getting to the bottom of these mechanics!!!
I love it all… thanks guys.

1 Like

I can hear it in my head.

“Need more rage.”
“Need more rage.”
“That ability isn’t ready yet.”

I finally have enough to sunder. Autoattack misses. Autoattack misses.

Revenge procced!

“Need more rage.”
“That ability isn’t ready yet.”

2 Likes