Does anyone miss our old class designs?

I loved survival/marks hunter, my demo warlock and my shaman was amazing to play.

I lost my marksmanship hunter, and hunter in general. Not only did my fav spec go melee but I can’t just play ranged with a bow anymore without a stat loss. Marks is forced as it’s pure identity as just a bow user without a pet, beast master uses 2 pets and survival has been turned into a melee spec almost no one plays.

Hell, murder of crows is a ironic hunter spell and it’s gone for marksmen now since anything animal themed is banned from the spec it seems.

My demon form and wings are gone, I love the core rotation and summoner playstyle but I hate a lot of the abilities around ‘‘exploding’’ my imps for aoe is distasteful to me personally.

I wish our specs were more in line with class fantasy over just spec fantasy, it makes perfect sense for a warlock (even a demonology lock) to still use some fell fire for aoe or shadow magic and not ‘‘JUST’’ summon demons. It seems so impractical to use my imps for a aoe when rain of fire is such a easy warlock spell.

I hope hero talents fix this and bridge gaps in classes instead of divide them even more.

idk missing my demon form and marksmanship hunter i loved so much.

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Uhmmmmmmmmmmmmmm… yes and no!

I prefer older iterations of hunter, personally. I don’t like rapid fire and following up shots with aimed shots and things. Honestly mostly its rapid fire, I just don’t like it. It doesn’t fit the flow well to me for marksmanship and never has. I liked hitting big, chunky, x2 steady shot buffed (I forget what the passive was called) aimed shot + chimera shot combos back when that was a huge chunk of damage.

For BM I love everything about how it is now except barbed shot. The old frenzy was better imo, current frenzy feels like Dollar General Lambs to the Slaughter Stacks from warrior back in the day.

I enjoy survival in its current iteration, I didn’t like the first pass at it but I feel like it’s landed in a good spot. If I play a hunter, and I may because I want an alt lately, it’ll almost definitely be a surv hunter.

As for other classes, I prefer pretty much all of them as they are now as opposed to previous iterations. Nobody out here going to convince me that wotlk fury is better, or cata demonology was the golden age, can’t tell me nothin’.

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Not really, no. Fire mage just got reworked this expansion and is SO MUCH FRIGGEN BETTER than our vanilla counterparts.

Don’t get me wrong — I miss Frostfire bolt, but Pyroblast and Meteor stole my heart. Besides that, Frostfire is coming back with our hero talents.

If I had to miss one thing that I wish was back, it’s deep freeze. Mages had a stun back then in Cata.

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Pre legion yeah, i miss those 2. Don’t play any other classes so I cant comment on those.

New ‘Old’ Survival Hunter, Legion variation not the old Wrath one that felt like MM.

I know everyone likes Explosive Shot and Black Arrow, I did too, but enjoyed melee version more.

It was cool, did a lot of dmg, was melee, and wasn’t a hybrid of both, it was pure melee.

The fact it’s a hybrid of melee/ranged where you use a cooldown to throw green eagles at the target killed it for me.

It was thematically cool before, now it’s just kinda confusing in what it wants to be.

I kinda dislike that over time blizzard has taken linear rotations out of the game in favor of a priority rotation system. Dont get me wrong I like priority rotations and skill based rotations in general. But I dont feel like every class should rely on complex if->then based gameplay. Even BM hunter with its 2 button rotation changes statically depending on a whole bunch of scenarios, If CDS, If barbed shot reset, If stacks about to fall, If more than 3 targets, so on and so on. It sounds silly but I think i’d appreciate a class that could have a linear cast sequence macro and be effective. Long gone are the days of practicing your rotation in the muscle memory sense. You can still practice your rotation, but that rotation is never going to be the same each pull, unlike the past where for some classes you could.

I don’t get why they get a spec right and then change it. For example, they got MM right in 6.2. Just give them the same tier set (instant cast aimed shots) every tier and stop reinventing the wheel and MM will be a great spec forever.

Changing specs up for no reason is annoying. I do not want to RE learn a spec I’ve played for 10+ years. I don’t want to reconfigure my binds and macros and weakauras and overwrite muscle memory every time I want to play an alt in a new season. If there are changes to specs, it should be to address specific issues in a way the majority of that spec’s players approve of.

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Change is good. I think a lot of class/specs would be poorer off mechanically if Blizzard just decided that each spec had been perfected several expansions ago.

Easy way to spot older Warlock mains. Mention MoP and see if the player reacts with a nostalgic sigh. Like a newlywed waiting for their partner to return from the war.

Mage is the only class I feel just keeps getting better, it’s a big reason I main one right now. I never liked frostfire bolt personally and the flurry change was huge for me.

I miss deep freeze greatly, but everything else they do makes mage feel smoother and better just about. I can’t imagine frost without spike anymore.

( scratch that, I love my druid and rogue more now)

I miss Paladins before all the holy power nonsense.

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You know what I really miss? Mages had a ritual spell for a refreshment table.

I want that to come back. Mages perform rituals too!

Hard YES for classes like warrior. War on classic is 1000000x more fun than this 123 damage bot we have now.

Then theres a hard NO for casters. If a dps class can go oom during a fight and become useless, that is and dog design. Imho.
Not to mention that leveling anything that rewuire mana is an absolute nightmare. Its like you have 150 cool and fun abilities but youre oom after 3 sec since each damaging spell require 10% mana. Drinking after every pull was not the way. Casters are way more fun in modern wow…post legion.

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A Wrath-era Combat Rogue with armor penetration stacked was a blast. Personally I think it was far superior to what Outlaw is.

Yes, overall, I miss classes being classes and allowing you to go crazy with the talent trees.
There are exceptions though.

I miss Wrath->MoP style SV Hunter.
Heck, I liked the mana thing going on with hunter aspects even if it makes less sense than energy… oops, it’s called “focus”.

I miss some abilities as a Frost Mage, not the current spec overall.

I miss when spellsteal/dispel spam was a viable way of countering healers.
Namely the class abilities we lost (Arcane Blast, Fireball, Scorch, Meteor, Flamestrike, Frostfire Bolt, Flame Orb) and Deep Freeze (It felt great with the huge instant damage on bosses and quite awesome in PvP for setting up. It was also the first/last time mages had a stun IIRC).

At least Arcane Explosion returned and saved me oh so many times for sneaky stealthers.
I’m one of the weirdos who enjoyed the permanent Water Elemental, just for the ranged Freeze though. I don’t really miss mana gem or spell ranks, but R1 Frostbolt was amazing.

I miss simpler Rogues.
Sub is a mess atm and ridiculously OP in PvP.

Edit: Shadow Orbs/Ravens Spriests were the best IMHO. By far. Before all this void BS.

In summary, we’ve advanced a lot, but regressed quite a bit too.
Overall, I’m happier with the game as it is now compared to previous iterations, but I would definitely strive to get back what has been lost if I could.

WoD had some of the best class designs, but seriously lacked in other departments

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I miss taming pets to learn different skills.

But the whole ammo thing can stay gone.

I definitely like wrath and mop era fury the best. :upside_down_face:

No, I don’t miss raising unarmed skill.

I miss certain old class designs. Hunters very much so. Being able to equip both a ranged and melee weapons, and having abilities that use both, was always cooler. Plus if any spec was going to be their one and only melee spec, it obviously should have been BM.

I miss older versions of shadow priests. It’s hard to remember exactly, but i think shadow orbs was probably their most fun version.

Enhancement shamans. Their best version was in BFA. God i loved it. Where totems were slimmed down to just a few, windfury was a passive and flametongue got activated by a weapon strike. It was such a smooth and satisfying spec to play.

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