They dont want to change voidform but why not remove it?
What function does it really serve? I know it’s damage boost but would you rather play shadow with voidform or without assuming the damage is the same with and without it by buff your other spells?
I mean I like how it looks and animation wise…but honestly I think i would be better if the void form just kicked in automatically at a certain insanity level.
Though I kinda need to test it out with the new devouring plague + void bolt being usable with mindflay to have any real feedback.
Voidform isn’t being removed no matter how much you want it removed.
Not only have I stated this numerous times, but it’s been plainly obvious since Blizzcon. Stamping your feet like a child instead of offering constructive changes to Voidform/Shadow Priest does you no favors.
I mean… Voidform is currently eating a lot of thematic and conceptual design space for shadow, the fact it’s resulting in not much on our end to actually “do” with the spec doesn’t change that.
What does voidform provide? It provides the context for our rotation to exist in. As far as benefits, you’re right there are zero, but to even suggest the idea that people would be happy pushing mind blast on cd, keeping up 2 dots, and spamming flay as an alternative worries me.
Shadow needs a genuine mechanical overhaul, not a cop out quick fix or scorched earth “anything is better than this” approaches to design.
At this point what is there constructive to say. I have nothing of value to add to the conversation other than “Start over”.
The best, easiest, and simplest thing blizzard can do whilst not removing voidform is just go back BFA shadow and make zero changes at all. Every single thing they have attempted to do to shadow in shadowlands has been a detriment, except the return of mind soothe which is so insignificant it hardly matters.
Not to mention having the mountains of genuine constructive feedback (The sort of stuff you’ve been advocating and I’ve had a hand in writing) being met with a response so tone deaf and far from the mark as to say execute abilities are primarily for “world content”. What is there left to do except be angry? The mechanical issues pointed out in Legion, and fixed in identical circumstances for two other specs still exist. Void bolt rank 2 still exists.
Honestly I’d be fine if they removed it. I don’t dislike the game play but I don’t love it either.
I think one way to deal with it is take away the void form stuff and add the whole kit of it to a talent… that way you can select it if you want to play it still to tap into the void, but give other options that are competitive with it… tho things aren’t always balanced well so that’s probably not the best choice lol… but hey, wishful thinking?
Honestly at this point with DP making a comeback I can for some reason see VF being removed later. Blizzard seems to be listening alot more to class feedback and they know VF is trash. I can see why they want to fix it but trying to fix VF just breaks everything else. Its clunky, boring, and not fun to use. I dont care if we dont get something else to replace it I just want it gone and so does 98% of the spriest player base.
I do like the VF animation and I’d like to see it be applied to something else. Maybe after casting DP we could go into the VF animation. Maybe something like it was in MoP where you would get wings after a DP cast.
Everything constructive has likely already been said, which just leaves whining in its place.
At the end of the day, no amount of whining is going to supersede the raw data that Blizzard has. It’s not going to supersede Blizzard’s design goals. It doesn’t matter the class or the spec or what content you play. Blizzard knows exactly how well, objectively, everyone is doing in the game.
If a spec doesn’t ‘feel’ right is one thing. But the vast, vast majority of discussion in this subforum has been filled with nothing but whining, doomsday-speak, and echo chambering with regards to Shadow Priest. Even the OP has said that he hasn’t touched Shadow since WoD; he’s not even a Priest. Literally the only reason why he’s here is to further a baseless narrative.
Not at all, that’s not even a WoW thing. You can be dissatisfied with something and not speak up. You can be satisfied with something and not speak up. Silence is neutral.
More relevant to WoW, but the whining is a loud, vocal minority, because the majority of players aren’t on these forums. They aren’t on Reddit. They aren’t reading WoWHead every day.
For any game, you can’t just follow the whims of your playerbase, because you’re going to end up with a complete mess of a game with conflicting gameplay elements and design decisions. At the end of the day, you have to have some design philosophy to stand by, when it comes to whining. Step back and get the big picture, then listen to the root of what your players are saying.
How are they opposed to each other? You can’t look at Devouring Plague as it is right now. You have to look at the spell in terms of what it’s trying to do. Numbers can be tweaked. Yeah, a 12-second DoT meant for short fights probably isn’t super great, but you’re just taking the spell at its face-value, as it exists right now. That’s a tuning issue, not a conceptual issue.
A DoT meant for short fights is perfectly fine as an Insanity spender, because it’s meant for leveling/outdoor/easy content. You’re not supposed to weave it in as part of your normal rotation.
Except you will because you can, and the only way to stop that is to not allow you cast devouring plague in voidform at all.
Insanity in voidform has no direct value, if I can cap back to 100, insanity has no value at all. I’ll gladly trade 50 of something that has zero value for something that does any amount of damage at all, tuning be damned.
Just because you can doesn’t mean you will. Is it a DPS loss for normal fights when comparing a standard Voidform rotation vs casting Devouring Plague at any point during Voidform? Then you’re not going to cast it.