Am i alone on this ? I really hate with a passion that talent.
Having to heal to charge a dps attack, is just trash.
And its not that much…
Am i alone on this ? I really hate with a passion that talent.
Having to heal to charge a dps attack, is just trash.
And its not that much…
You don’t have to play around it actively. It’s supposed to be so using a global on healing yourself isn’t a total dps loss.
Yes but for it to matter, i need to get the fire breath proccing. Burnout.
There is so good stuff on devastation tree i rather get…
You take burnout to get to feed the flames sooooo
I know, but i rather get Iridescense.
On melee cleave with Eternity’s span is very, very good
Don’t see how those 2 really interact with each other
You don’t game it at all. You cleave living flame to 5 targets with the talent leaping flames and yes it hits friendly targets too (buffing the damage of your next living flame).
Eternity’s span makes it so you hit twice as many targets.
Iridescence makes it so you get 20% more on Disintegrate after Eternity’s Span
You get a chance to proc Surge with Disintegrate and hit both targets…
What are you missing ?
I know how it works, im just saying, those 2 Burnout procs are mandatory, and i have spending 2 points there
I use this against casters…
And this against Melee cleave
Disregard the pvp talents, as those are not the ones i take…
It really depends on the fight and if there is purge or not
Against Casters i see very little value on Feed the Flame, as you only use the first level and it lasts 24 seconds the DOT, CD is 30 seconds. I hate having to take Font of Magic, as i only use level 1 Fire Breath. So its 3 talents there… I would love to drop 1 point on Titanic Wrath and get Breath 1min cd. But cant drop more points on that tier as i need the 20 points
Against Melee, i see way more value on having a stronger Deep Breath, specially after the buffs. And I see the Eternity Surge, Span and Iridescence too good to pass.
All for what ? an underwhelming Scarlet Adaptation ? (if it was 20% of hp like before, still) but all for 16417 (on 420 gear), extra damage ? (yes yes i know multipliers), but the real value for me is the instant flames, healing other members as well.
I dunno, i think for Scarlet Adaptation to work, you need too many talents.
Engulfing Flame, Inner Radiance, Scarlet Adaptation, Burnout, Font of Magic, and Blast Furnace. Out of all those, the only talent that is placed fine, is Blast Furnace
if you don’t find talents worth it, don’t take them? It is in the class tree after all.
Yeah these 2 really don’t have anything to do with each other lol. Unless the free surges proc iri. Eternity span making eternity surge hit 2,4,6,8 targets is completely irrelevant to iri making disintegrate (or azure stike if you botch it) hit 20% harder
You basically always run span except for terros. Whenever there is more than 1 target, you grab it; Iri doesn’t matter to that
The proc cleaves, and you use Eternity Surge often, you can also swap target faster. You may not get the 20% buff, but still there is synergy there.
And how doesnt have anything to do ?, with 1 charge Eternity Surge, you hit 2 targets instead of one. Then get Iris > 20% dmg buff, then the Disintegrates Cleave as well.
The only thing you dont get is singular Iridescent procs from Disintegrate procs (that would be OP)
because you literally take eternity span in any scenario where there is more than 1 target. Iri has nothing to do with that.
I didnt say it was becuase of Iri, but still the synergy is there, as Span ONLY affects Shattering Star and Eternity Surge…
And the biggest benefit from Iris is after Surge for DIsintegrates, not precisely Fire Breaths into Pyres …
Exactly. the direct benefit of iridescence is disintegrate hits harder. It has absolutely no synergy with eternity’s span that you weren’t already taking eternity’s span for anyway.
No, but you take Iridescent ALSO because Span, not the other way around
Span doesn’t effect iri in the slightest.
Dude… it makes Eternity Surge more valuable to cast… thats why you even take Casuality.
think whatever you like. Your annoying. You want direct causality. Its obviously indirect.
Its like saying Blast Furnace is whatever as you would have gotten it aniways, and so it doesnt affect Burnout or w/e
Iri has no actual impact on eternity surge in rotation, because you cast it on cooldown regardless.
I knew you would have say that. So if you cast it on cooldown aniways, it means the talent doesnt add any value to it ?
Your logic is kind of weird. Your basically like. “If you were going to do it aniways, it adds 0 value.”
Also it makes Surge more valuable. so Now i can pick Casuality over Eye of Infinity for example
Go troll somewhere else
you may as well since you’re leaning towards a single extension dragonrage anyway by skipping feed the flames. On the flip side, causality actually has synergy with span, because the additional targets it hits can generate more essence via crits. Hitting more targets with surge adds no additional value to iri.