Does Activision OWN Blizzard? Not trying to start a flame war or anything, just trying to understand the situation.
Because according to all public info, it was a MERGER. Not a buyout, which means they are their own separate entities.
What we SEE though, seems to be totally different. Activision on a regular basis is bossing Blizzard around and telling them how to run their own games. And demanding that Blizzard do (insert random thing) in their own games to make ACTIVISION more money.
That isn’t the kind of thing you do when someone is your partner, it’s what you do when someone is your employee.
If they do own them, then that’s fine I guess (but not really, it’s killing Blizzard) but supposedly they do not. They are just merged, which begs the question. Why do they have any say… let alone increasing amounts of say in every little microscopic detail of what blizzard does, and who they have employed there?
What concerns me is that, for a long time now one of the biggest sources of community unhappiness is lack of communication. And feeling like things were rushed into going live.
Who would be responsible for handling those things you ask? Community managers (CM’s) and Quality Assurance (QA).
And recently, despite Activision CEO Bobby’s speech saying that “this has been the most profitable year EVER for the company” they go and eviscerate 800 employees. That’s not a “downsizing” that’s gutting/ eviscerating groups. And many of those groups that got annihilated were CM’s and QA.
So, the two biggest problems the WoW community has been plagued by for the last… what, 5-10 years is suddenly going to get better now that all the ppl responsible for making that better were fired? You can’t fix a problem by removing anything that relieves it. If anything, the 20% new hires needed to be in those roles. To make sure that things coming out for purchase were GOOD. And that communication was going to improve.
As it stands, our only sources of information between us and developers (CM’s) are almost non existent now. And the people that made Blizzard games the Marquee they were, are also gone.
It seems like we had a complete 360 from the days of Quality over Quantity, to Quantity is king, who cares if it’s good.
And that’s a really sad place to be in.