Do you think Blizzard got their magic 1.12 “backup” from the private server community
It’s not implausible. My team worked to downport the 1.12.1 emulator code to the 1.9 client, and while we were missing a lot of sniffs and such, obviously Blizzard wouldn’t be having this issue.
While plenty of companies don’t always follow standard procedure, it’s not like it’s a crazy thought that a major software developer understood to have backups of their game.
Especially before releasing an expansion patch.
They always had it in their servers. The whole “we lost it” speech was nothing but an excuse to silence the classic community. Didn’t worked tho, and when they saw the green bucks, they magically found everything they needed to run a server.
I don’t buy that because of the damage normalisation problems on the beta, as well as all of the other bugs.
This, I’ve never known a company that doesn’t keep backups of every build of their game on an internal server or private Github account.
Heck I remember seeing a documentry of Bungie in the mid 2000’s where the developers kept every build of Halo on a huge stack of dvd’s and they could just pop any one of them in and see an earlier state of the game with all the testing rooms.
I am surprised myself that Blizzard didn’t have a massive load of copies for each version of the game.
I bet they definitely do now, I’m curious when that process started for them.
It was a long time ago, maybe they saw that old code as outdated and useless and did not have a reason to carefully store (oops).
No. Absolutely not. They backed up their data just as any software company would.
I don’t think so. I do wonder whether blizzard or the pserver community will ultimately produce a more faithful recreation though.
I find it hard to believe that a business would not keep copies of there older products.
They never said they lost anything.
Not a chance. The Mangos server is an emulation of what the PS developers thought the Blizzard server did. It was remarkable work, but a far cry from the real thing. I don’t recall Blizzard ever saying the server code was lost - that was all crap made up by the anti-legacy crowd to flesh out the wall of no.
Blizzard is now indicating that some of the vanilla patch detail is incomplete. Not great but not entirely surprising. They backed up code so they could recover from a disasterous event. That some older patch details got overwritten or otherwise missed in backup was a mistake, but mistakes do happen. It may very well be that 1.12 is the most complete build set that they have.
Only if we got transistor technology from the aliens we captures in 1947.
I imagine they had it on a flash drive like the sword of a thousand truths…
Given how many things have proven Private Servers “got it wrong”, definitely not.