Do you think it would be possible to include full environmental events in WoW

By that, I mean things like:

  • Floods
  • Forest and/or grass fires
  • tsunamis
  • earthquakes
  • tornato/hurricane/cyclone

It wouldnt need to happen all the time but perhaps seasonally and in a variety of locations across the whole game. It would certainly add a lot of dramatic impact to the game, especially if players were in the locations when they happened. Perhaps they would have to seek refuge in buildings or get out of the area when the warnings were announced.

Would players find that fun, interesting or just annoying?

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How about Continental Drift?

Sounds like a political headache for Blizzard to be honest.
For example, imagine if WoW had an Earthquake event a few days ago.
I’m not one to draw such lines and get upset, but many WoW players (and gamers in general) are.

A very hard balance.
Randomly having your quest area on fire and essentially unplayable for a while is just annoying.

I did say:

because obviously having them often would be problematic.

It needs a reason to happen. Since most of the focus in this game is on endgame, it would need a way for e-athletes to pwn each other. Leaderboards or disasterIO or something. Also a way to gatekeep other players from it.

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Given how the Wrath pre-event went down during TBC, I don’t think Blizzard will be trying any kind of event that could potentially inconvenient anyone.

They’d probably not make anything that would block off the area and kill you, but do something like a forest fire, flood, or earthquake changes a zone and spawns different monsters and elementals. Could probably work with a weekly elemental world boss rotation or something.

Could it be possible? Of course, they’d be capable of it. I think it’d be nice to add such things, make it feel more like a world… we’ve been too long wit this lovely clear weather in Azeroth… if there are weather changes now, I don’t notice em.

Don’t we have enough of that hell in our real lives?

I do wish the world was more dynamic, although this doesn’t necessarily need to express itself as catastrophic weather events.

I remember in Oblivion when NPCs were introduced with rudimentary schedules…I loved following them around to see what they’d do of who’d they’d speak to. Or knowing when an NPC would be doing something in Majora’s mask - it makes the world feel more alive.

I also wish there were more random events that happened on the road, like little quests. Reasons that people want to explore, instead of just zoom flying everywhere. The worlds they craft are so gorgeous, they just need to feel more alive somehow.

I have a druid

My druid can do that too.

I have a shaman

My warlock is going to have to work on that a little.

They actually removed inclement weather effects because it took too much processing power and even could make server lag a bit worse.

For fun? For rpg? For immersion? For…something different in a game that has zones that nobody ever visits. I dunno, it was an idea that could potentially create things to do. Just like planting us in an underground zone that has fire pits and flaming stuff or in zones where if we fly things chase us around and try to shoot us down or in an expansion where they create a very fast method of flight and then use it in races of varying difficulties. Things can be added that have activities involved with them. I know it well never happen but I guess I was reminded of it while playing Civilization which has environmental events that add some danger to the world. As I said, I know it wont happen but a small part of me thinks it would be kind of neat if it did.