Do you like it better where each classes have their own specialty? I like diversity better because the utility my class brings make me dependable. And, everyone’s different.
Or do you prefer every class can do pretty much the same thing? Like every class have a kick. Everyone can teleport to places now. More classes have blood lust. Every class have a self heal. It is more convenient, but at what cost? No one invite you because another class have the same utility but in a better place in terms of performance?
If done right, class diversity is superior.
But it is a lot harder to get it right.
Usually what ends up happening is certain specs just can’t play the game.
Nobody is taking a class into M+ if they can’t interrupt.
10 Likes
I know that mist weaver doesn’t have a kick
I think some things should be homogenized like interrupts, every spec (including healers) should have a interrupt on a x second cd.
Raid buffs (like int) can die in a fire.
Diversity is good in utility (like druid vortex/mage frost nova/ monk leg sweep) and damage profiles.
2 Likes
I like when classes have certain strengths and weaknesses, don’t like the jack of all approach.
I know it’s suppose to lead to every class/playstyle being viable for any content but people will still min max and decide the very best either way so rather specialize again.
1 Like
Equality, easier to balance, easier to learn new specs. But I would prefer making important spells accessible to all tanks/healers because few people run without those roles. Like every tank could get lust, shroud, and an aoe stun. Every healer could get non-engi battle rez. Etc etc
3 Likes
equality.
it’s more balanced in the content i prefer to do (pvp and m+) and means you can basically take anyone
3 Likes
Equality. I would love it.
If that applies to transmog.
Some classes I don’t play because they got poopy sets. For example priest and mage.
In my perspective, their tier sets are uncool.
Yes they have their own set. But they are not equally cool as other classes in different armor type.
Another thing I don’t like equality is once every class have “everything” there’s not really a need to get a different class because stacking the same class is the most efficient.
But I guess that happens when classes are diverse too. Like warrior and shaman stack in classic.
Equality.
Every class/spec should be able to perform well in every situation if the player knows how to play it.
1 Like
Diversity. I play multiple characters and I would probably quit WoW if they all felt the same.
1 Like
I will take class diversity over FF’s homogenization any day.
2 Likes
Equality.
Needing X class because they bring a stupidly overpowered utility ability that nobody else shares is silly.
I think it depends heavily on what form of the game I am playing. For sure, there was a certain flair and interest doing raiding back when general skills were less evenly distributed, and I have no issue with that, although let’s please not go back to needing dwarf priests for one specific thing.
But if I am mostly soloing—quests, Torghast, whatever, being on a toon that doesn’t have an interrupt or a decent self heal can be a MAJOR pita.
I personally like it when each class and race have unique traits and abilities. Not to the point where they are “YOU HAVE to be BE to be the BEST possible Mage” type thing though.
I would like to see more class/race combos. I think its time.
I’m just looking forward to changes and exploration and hoping that it isn’t extremely complicated.
I dislike the catch phrases that people use to complain such as “Borrowed Power” and “TimeGating”. I won’t say OMG I hate those things. They have good and bad features to them and now have been connected as something always negative. And they are not all negative.
I’m not a fan of big grinds because face it, no one likes to HAVE to get 120000 of an item to progress unless it’s something you get from just playing the game and doing the quests that have to be done. In ZM, you really have to just keep grinding and killing to get all of the Cyphers and such you need, lattices, ect. And it DOES become a grind if that’s all you do. I try to break it up so I’m not bored but I am seeing people really getting frustrated and feeling like they are on a tread mill to farm stuff in ZM.
Has there been a tier where one (or more) specs has 0 CE completions? (Genuinely asking not being snarky)
I agree, though I also play 3 prot pallys…
Diversity, with reduced difficulty content.
Equality, with increased difficulty content.
The higher you get in raiding and M+… the more those tiny differences start to really get blown into full on rifts between the classes. So long as they plan to create fights that are this hard… diversity is just another way of saying… which specs will be dead this tier? And M+ will always yield this result due to its infinite scaling nature.
My personal preference is diversity, and I’d like them to reign in the difficulty a bit. I’m very tired of watching players struggle THIS much in normal and heroic.
If we’re staying with this level of challenge, then go back to MoP and homogenize the heck out of the classes.
I think a balance between the two is most ideal. Make things too equal and you might as well just go play a first-person shooter. Too diverse, and you run into the issue of “bring the class not the player,” which isn’t much fun if you aren’t playing fotm.
1 Like
A little of both. MoP was my favorite expansion from a class design standpoint, yet a lot of people whined about homogenized classes.