In general, I really like Holy Pally healing. I think it’s a neat mix of melee healing and direct healing spells. I like the healing profile of lulls in healing globals for spells like CS, Cons, HoW, Judgement etc and then strong ST heals to make up for it. I like the unique way Holy does AOE healing via cleaving big ST heals via beacons.
For the TWW it’s a mixed bag imo.
GLIMMER
Removal of Glimmer is a huge W. Glimmer was 50% tax on Holy Shock’s direct healing. ie because Glimmer existed, how much Holy Shock healed needed to be cut in half. Glimmer was a poor mana return mechanic via Daybreak. It went against the class fantasy I mentioned above - Holy Shocking someone and half the healing being spread on up to 8 targets was so bad outside of raid. Good riddance.
The talents they replaced Glimmer related talents with are ok in some cases but not great.
Extrication: extra crit chance on spenders based on target’s health deficit. Good. Passive. Set and forget. Pretty boring.
Liberation: chance on healing spenders to reduce mana cost of next CS, Holy Light, Judge. Super mid. No skill expression. No agency on mana economy. Boring. Completely passive.
Glistening Radiance: Holy power spenders have a chance to proc Saved by the Light effect on your beacons. Ok. I think it’s under tuned. 100% Passive. More proc based RNG.
Truth Prevails: Judgement heals you or 2 others and has a reduced mana cost. This is probably the most interesting addition. It looks like a great m+ talent however it seems to be very undertuned for a capstone talent.
When they removed Glimmer, they redesigned all the Glimmer talents and generally just kept the same effects but tied them to Holy Power spenders or Beacons. I think this is a missed opportunity.
The hpal talent tree lacks build and healing profile diversity. The kit is full of RNG and these talents only make it worse.
I would have much preferred to see talents replace Glimmer that are clearly trying to do something. These aren’t leaning raid, m+, caster or melee at all. The whole middle section of the tree is uninspired and down to tuning, you take all the talents that are numerically good and forget they exist.
LIGHT OF THE MARTYR
The reworked Light of the Martyr is a missed opportunity imo. It needed to be redesigned because it wasn’t taken at all in any form of content for the entire expansion. Passively increasing HS healing is wait for it… boring, passive and waters down the fantasy offered by this kind of talent.
There’s a bunch of people who like the class fantasy offered by sacrificing a portion of your health to help heal others and wanted to Blizzard to lean into it more. This misses on that imo. Because it’s passive, it’s tied to Holy Shock and its a healing absorb now removes any of that feeling like you’re making a choice and an active participant in this fantasy.
On top of that, it seems like a net negative (see: https://us.forums.blizzard.com/en/wow/t/so-whats-the-deal-with-the-new-light-of-the-martyr).
I still think it would have been much cooler for this to be moved to the capstone section and built a playstyle around it. Kept it an active button by having it replace Flash of Light.
CAPSTONES
Our capstones suck. No other way to put it.
Some of them are good, interesting and somewhat build defining (like double infusion, and melee wings) but really the rest are completely passive, and set and forget in all forms of content.
The pathing and positioning is off. For example, you have to take Tyr’s (a Holy Shock and casted heals buffing trickle healing CD) to take a Holy Power spending talent. Those are opposing ideas so idk what’s going on there.
We have one of the fewest talents down here compared to other healers. All healers have 15 nodes, Monks have 19 and Holy Priest have 13. Holy Pal have 14. Because talents like Tyr’s gate 3 talents, for any build that doesn’t include Tyr’s you need to spend 10 points in a section where there are 11 nodes. ie take everything else minus 1 choice.
Talents like Crusader’s Might put too much pressure on a GCD starved spec. It wasn’t taken since the rework and so they buffed it by making it reduce Judgement CD too. Now you’re hard press trying to send all these spells on CD, responding to procs and this is at entry level expansion gear before we’ve even got a good amount of Haste.
They should have buffed this talent in another way. Crusader Strike increases the healing of your next Judgment or WoG or something - stacking. We don’t need more globals to spend we need our individual globals to be stronger.
Those are just a few things, I could talk all day about Holy Pally issues and ways they could address them.