Up until bfa I enjoyed the journey to max level. I dont know what the difference was in bfa but I absolutely hated leveling whether it was a new toon or just the 10 levels from legion
And I loved the legion weapon grind made the weapons that more special. I’m not really feeling the shadowlands one. And was indifferent on the necklace.
You say broken stories are worse and then say you want to stay in one zone of the expansion, which would make a broken story since it’s only 1/4th of shadowlands.
I think you may just not know what you want lol. The game has what you’re saying in many ways, you even can stay in ardenweald via world quests and dungeons. Whatever, I guess.
It might depend what sort of thing the user consumes. I know I used to get completely hammered and play wow way back when, drunken raiding was the best.
I like leveling for the sake of maxing out new characters because it makes me feel a lot more marketable to my own enjoyment of the game by having different classes, races, and factions. I also enjoy leveling and earning honor in non-max battlegrounds because I’m not constantly facing ilevel 220 nerds with maxed out sanctums, legendaries, and covenant meta carries.
But leveling for the content? Not so much. I do love WoD and MoP content in all its forms, but outside of that, I’ll pass on questing.
The journey would be good if taking your time didn’t actively roadblock your progress in the endgame.
Every Tuesday you’re not level 60 is another week you’ll need to spend in Torghast later on. Another week of not having done the story quests, the intro stuff, the renown grind. The longer you take, the worse off you are when you level cap. It’s hard to enjoy something when you know ultimately it contributes nothing to your experience once that part of the “journey” is over.
I enjoy the journey. The shadowlands journey isnt very interesting, and I could care less about m+ or raiding (been there, done that). This is why I don’t log in very much these days.
That’s how Threads of Fate should’ve worked from the start… just allow us to quest our way thru the Covenant campaign (while gaining Renown) so we can just hop into the endgame once we ding 60.
I think much of the appeal of old leveling was the constant feeling of power progression that they have removed from that content now in retail.
With all the characters I leveled before level scaling, I am now amazed at all the zones I did. Now I do the bare minimum I can get away with and still am bored doing it.
I can play those other stories on other characters though. There is no journey in the game anymore. Spend a couple days leveling and then it is all end-game grind.
Any time I spend on my already-60s, is time that I could be gaining levels on other characters. The stuff that stays relevant when the expansion is over is way more important that filling bars with further currencies. I’ll do my best to get the full story of the four covenants (and SL as a whole), but chasing iLevel 3 to 4 times in an expansion, only for it to be irrelevant once the next prepatch starts, is a surefire way to burn yourself out.
While I am not one of them I am like you when it comes to alts I do happen to know allot of people that fit the catagory of the journey. Granted majority are on rp realms but also have an older gal (guildies mother I believe) who just loves to level alts and when she caps one she rolls another to do the journey all over again.
I don’t mind 0-60 at all. It gives me a chance to learn the class and the different specs in different content. I like to mix in PVP and dungeons because questing is dull to me, just like it has always been. There’s some satisfaction in doing quests as fast as I can, though.
It’s the 197-226 that is an absolute killer, especially as a PVP player. I just wish there was a way to queue into similarly geared players. It’s a blast to PVP on even footing, but 95% of games on my alts are just throwing myself into the meatgrinder.
If you played a character from day 1 of the season, the system is fine (since everyone else was also undergeared). Usually those characters had no issue gearing up to 220-226, and games were fair (both sides roughly the same gear).
It’s only now as people are leveling up/playing alts that the glaring flaws of PvP gearing are becoming apparent.
It’s just a punishing system for new/returning players and alts, or even just people that started a little late. Instead of “the rich get richer” it’s “the geared get more geared”.
I’ve got 17 alts at or near level 60, so I guess this applies to me.
Honestly, it depends. The 50-60 journey is one I try to complete ASAP, so I just spam dungeons or hightail it through the optimal Shadowlands leveling route. I’ve never touched the main storyline beyond the initial character.
The pre-patch greatly improved the 1-50 experience. I genuinely enjoy leveling alts through expansions and storylines I never experienced before since I’m a Legion baby. It even encouraged me to nab a few titles I was missing.
Pretty much, its novel and fine on first pass but if Blizz actually made the leveling content “fun, good narrative, better cut-scene experience,” then I’ll be happy to level again on alts without rushing or selecting threads of fate, and even threads of fate just provides access to easy boring content…
No, I do not. It’s why I don’t bother leveling up toons. Hate the journey because it’s keeping me from reaching endgame where I have to take more journeys to get what I want. I read a post on here a while back that said Blizzard should get rid of leveling since endgame is nothing but grinding. At first I thought “yeah okay” but now I’m for it.
It’s all about the journey for me! I level several alts through content as if they were my main. I don’t participate in group content like dungeons and pvp so for me I enjoy and love the journey because that is my game. I might be a special case though as most do seem to enjoy group gameplay.