You know what happens when we assume. I have bought tokens in the past. Did i buy them for gear runs? Nope. For mounts. Gold does not equal gear, nor gear gold.
you know what happens when people jump into a thread of a conversation without reading the whole thing? Assumptions.
The element that started this specific thread in the overall post, was talking about buying Mythic+ runs and Mythic raid carries, with gold purchased through WoW Tokens, being pay to win.
So yes, the “assumptions” of that premise are the assumptions we’re discussing.
And they aren’t. Max reward on m+ is rediculously easy. Mythic raid carries, in my expirience are hard to find, and even then you aren’t guaranteed gear, not to mention, as above, max m+ rewards are easy to get, and are close to mythic raid level rewards. Combined with the question, is having gear really winning? You can be 415 ilvl, but if you’ve never stepped foot into content, chances are you still won’t do well in said content.
Again, someone complaining that paying cash doesn’t give enough advantage.
Pay2Win is the practice of telling you IT’S FREE IT’S FREE IT’S FREE (fine print: some charges may apply).
Wow is pretty up front about the whole 15$usd per month thing, there’s no deception there.
So no, it isn’t pay2win because they’re not decieving you in any way.
Which is literally what tokens are, people are artificially inflating token prices right now by forcing people to pay 130k for mythic 10’s or mythic raid runs while at the same time people are intentionally tanking the auction house prices of items. Sargeras server literally just had the token price go from 115k to 130k over night while items on the AH only sell for 1 to 5 gold per sale right now. The only things selling for normal prices are stacks of raid pots that people rarely buy anymore.
Pay to win does not mean you have to pay the developers money to improve, it means you literally have to pay real world money to play endgame content which is literally what is happening in WoW right now with players forcing you to buy them a WoW token to play endgame content. We literally watched a streamer get banned from the game for RMT along with his entire raid team. People don’t seem to understand all the shady sh*t going on in the background when it comes to tokens, people intentionally fix the ingame market which forces people to spend money on tokens. Hell even in 8.2 we have a game mount that costs 500,000 gold which you cannot earn through normal means because the AH has been destroyed by RMT raid runners.
Peeops who pay for M+ runs to get IO score or gear are just doing themselves a disservice. When they go into a non-pay M+ run, they are going to get REKT and make new enemies.
I’ve learned to be very leery of 1000 raider IO scores if they only have a few dungeons done. They got carried for sure.
Lets say you buy a superbowl ring from a former player. Does that make you a superbowl winner? No
Buying a run does not equal pay to win lol
I’ve been there. Came back after a long absence, fired up my max level warlock … all the spells and talents had been changed. No idea how to play a warlock.
Had to roll a level 1 warlock and play him to 30 , just to figure it out.
Buyijng a run comes with guaranteed loot from the people running you, if you don’t get your drop personally whoever else in the raid got the drop gives it to you, that is paying to win gear upgrades, which translates over to pvp where it makes you that much stronger than the people playing PVP only.
I wasn’t aware I could buy Mythic level gear or a 2500 rating.
Oh wait… I can’t? I still have to run Raids or Arenas/BGs to get those? Then it’s not P2W.
but you can. method and limit themselves openly sell those runs FOR that gear/rating…
buy the token (gold), give it to them, get the gear, bam, done
But what if I did that with a group that didn’t ask for payment and it was just for funsies? Is that still P2W?
I don’t consider carries to be P2W and it’s still not a guarantee that the gear I want/need will drop.
This isn’t something that the WOW Token magically created. High-end groups offering carries for gold has been a thing for years.
Unless the gear is strictly something that can ONLY be obtained by scanning my credit card… it’s not P2W.
Good luck finding that awesome group that hopefully will not kick you at the drop of a hat if you mess one thing up during the mythic run. Thats why the token sellers do it, you are guaranteed a free carry through a raid or dungeon by a guild of max geared players regardless of your ilvl vs actually having to spend hours finding a group and praying they don’t kick you for dying during the run.
Not only are the people selling runs for tokens just all around jerks they’re effectively destroying the in-game market by lowball selling everything on the auction house to increase the rarity of the tokens. Literally over night Sargeras US server token prices went from 120,000g (which it was for the last month) to 138,000g today at it’s peak, right now it’s currently 126,000g for a token. You cannot earn that much gold in a month right now unless you are farming on 12 characters across multiple servers. I have been grinding nonstop for 28 days and have only managed to earn 117,000g after repair costs for gear and the 1,000g per day lost selling stuff on the auction house that blizzard takes.
carries are a scourge on the game, on all games, but there’s little you can do about it except let the player shell out a truck load of cash and then discover he’s now stuck with a charactar he doesn’t know how to play, and will get booted from every non guild raid fairly quickly.
Caries are play2lose , not play2win. the player loses. the game devs lose. Everyone but the ones doing the carrying loses.
You can tell when people have never played true P2W games because they are just making up their own definitions in this thread.
Pay2Win - No
FTP - Yes
I think the real winners in paid carries are the people you’re paying to carry you through. But IMNSHO if they got themselves that good to be able to just carry subpar players through, or players that don’t have the time themselves, they deserve to profit off it
Yeah I’ve been in multiple top 50 guilds over the years, I know how it works with consumables/gear etc. Still I think it takes less effort/time especially if you’re capable of spreading out through dozens or more servers and basically controlling the market.
You can’t win a Game with no ending. You can get more things accomplished with more gold, but you can’t get an advantage over another player with it.