I’ve been on CenarionCircle and SistersOfElune since I joined this game just a bit after WoD’s release. I’ve always thought of maybe transferring to more active servers, but I’ve always felt the time or money investment to relevel or buy transfers wasn’t worth it. Sure, the servers I’m on don’t have the largest number of players on them, but it’s just never been a big thing for me to transfer my alts.
Guilds will be going cross server in War Within, so you can at least join one on another server if you wished.
But if you’re content where you are, no reason to waste money.
Once in a blue moon a server may go down or have a queue.
That’s really the only difference I can think of.
well, CC and SoE have never had that problem far as i can recall. maybe its cause they are in the “Medium” population group. i notice the ones that are more High or Full have that issue happen more
And yeah, I do feel rather content with the servers I’m on. Cause I have looked into the Full servers at times, and the amount of flooding of messages in cities alone made my head spin
My server group is low pop, as well. But I love it. People are chill, chat channels are normal conversations— unless CRZ folks get involved. Then I rethink wanting to be connected to any other realms. LOL
It depends on what you do in the game and what you need.
If you’re looking for the massive experience in Massively Multiplayer Online then yes server matters and there are about 4-5 choices that are valid.
If you’re a roleplayer looking for roleplay then amount of players matters and Moon Guard is the only game in town unless you have pre-existing friends/relationships for guild RP on WRA for instance.
If you need crafting for goods from past expansions and don’t want to pay AH prices then having more people on your server increases you chances posting in trade chat will get you someone who can help you with it.
If you need help on lower levels being taxied or run through things more people means a greater chance one of them will help.
If you mean doing things like base tier LFR raiding and queued groups then less so these days. Back in the day, in Wrath a reputation mattered for getting into pugs, raids, etc. These days it’s about raider io scores and such and it doesn’t matter if no one knows you so much.
So yes and no. For some like me who like to RP it matters. For many others it doesn’t. Never buy full price server x-fers though if you feel the need to (Blizz doesn’t deserve it as frankly dead servers are a problem they should address for free with free moves rather than charging and exploiting the situation to pad profits). They’ll inevitably have a sale on the multipack of server transfers just before or a bit after Warthin launches (might be as late as Christmas/January but most likely November).
well, i have quite a lot of alts i play across horde and alliance. so, the time investment to relevel them or the money investment to transfer them isn’t worth to me.
I’m actually looking forward to cross server guilds. Hoping we can get a wider audience of happy chill people for ours.
I mainly play the game just for lore, questing, learning the zones and factions lore, and i’ll sometimes be up for doing raids when i have the time, if i’m not working on an alt that is
I remember they used to matter a lot. Now? They matter pretty little. The only real difference is you can’t trade with people cross-server. At least for what I have seen.
I can level a character from level ten to seventy in about four hours in Mists of Pandaria: Remix, and that’s without using a second account or even coordinating with another player. Obviously, your mileage may vary.
Servers matter very little if you’re someone who doesn’t mind pugging most content and aren’t interested in doing Mythic Raiding.
If that’s you, then the only real downside is that you might see fewer BoEs on the AH. Trade Goods won’t matter because that’s Region Wide.
(Also, as someone mentioned, if you RP or want to RP, then yes, swap to Moon Guard on Alliance side, maybe WRA Horde if you’re hellbent on avoiding MG, but it’s not the same).
For guilds and economy , low pop servers everything is expensive
AH prices for server-specific listings (non-commodities) are generally higher on low-pop servers (more price gouging) and lower on high-pop servers (lots of competition drives prices down).
If TWW makes it so everything region-wide for AH listings and pricing for individual crafters (cross-realm Crafting Brokerage NPC) (e.g., all realms on NA/Oceanic or all realms on EU), then that problem for low-pop servers goes away, but the devs cling to the notion of “server identity” for crafting and (also collectors and collection suppliers) so region-wide for all AH/Crafting listings is likely not a planned thing.
Not really, you can invite and play with friends from any realm now. The only thing is if you want to mythic raid with people, you have to be on the same realm for the first few months, because it would be too embarrassing if a pug got world first or hall of fame. Maybe they are lifting this restriction next xpac, I didn’t pay attention