Do Resto Shamans have any comps (2v2)

In 2v2 other than Lock/Resto? Be real with me. S5

I guess Restosham/warrior could work, though it’s just an inferior warr/hpala so why even play it.

rsham destro rsham ua lock rsham assass rogue thats all ive fought up to 2.1k rsham is really bad

deep prot (pally) + rshaman works as well.

I guess too squishy for 2s :frowning:

Yes. It’s called ignore 2s as a blue.

What i dont understand is why resto Shamans are considered bad in 2v2, while Priests are considered “great”. Shamans have mail armor, a shield, the ability to kite endlessly while being immune to snares in Ghost Wolf, frost shock and earthbind for self-peels, lava burst for bait kicks, windshear and grounding to counter spell casters, a big shield from Stoneclaw on a short cd, and the ability to drop totems while silenced.

Meanwhile… disc priests are in cloth gear, have lower healing output than Shaman, no defense against kicks and silences other than the talent that reduces duration, no mobility, no self-peels other than fear, etc.

Is it really just because they have a defensive dispel and mana burn??

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Because they don’t need to cast to heal.

Once NS is out, resto shamans are easy kill swap. Riptide is okay, but it’s not POM, PWS, PS, or renew. Plus, you bait out interrupts on shadow, to then get a full penance.

Resto is viable, just not on par with Disc or Hpal.

What about baiting with Lava Burst? People hate lava burst, its built into human DNA to instictively kick LB. I would think you could bait some kicks with that, similar to what Discs do with MB or MC?

Also, unlike Priests, resto Shamans have 100% pushback reduction when Earth Shield is on them, with the right talents. So you can hardcast without worrying about pushback, to make up for the lack of instant casts? Making juking easier too?

I was also thinking, they can ground Mind Freeze so they can get around that kick too with proper timing.

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i’ve tried fire mage and warr, lock is by far the easiest i have played with, but one of the locks is just a very good player

lava burst bait doesn’t work, no one falls for it
pushback isn’t really a problem, it’s just the kick/intercept/grip

i know there are some restos over 2k playing with ret or mage, and at least one with a warr

NS hex is kinda cool. earth shield feels like the best cover buff in the game.

a lot of the time i just go oom vs hpals and the game ends around 8-9 mins. Also vs double dps i can barely keep people up with my max uninterrupted throughput (ES+LHW spam with glyphs on both), the raw healing output feels low

getting sapped in ghost wolf was a huge nerf, feels like there is no counterplay unless you’re with a warr or ret who can intervene/bop. This is where the warlock shines because they can survive the 10 seconds while the sham is sapped

im kind of a rat league player so maybe some good restos can chime in.

TLDR it feels competitive with a few different classes but it demands perfect play, that’s what makes it fun though

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Dispell and mana burn are huge win conditions in a warrior hpal meta

I’ve been playing Feral Druid/Resto Shaman for 2v2 this season (up to 1850) and it is a pretty decent comp. You still do well into the warrior/hpally and dk/hpally comps, although maybe not quite as well as feral/priest due to mana burn and mind control. But between instant clones, bash, roots, and hex you can set up some good CC chains.

Feral/rsham is a solid comp. I feel like the Rsham doesnt get merked as easily as a the priest does in this comp. Feral peels + Ghost wolf is usually enough to stay alive. Sure, you lose defensive dispel, mana burn, and MC… but you gain a lot more survivability, mobility, and lust for goes.

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they have awful mobility

if resto had ele earthbind they would be a lot better

GW immune to snares, which is nice. But yea they require peels like Disc Priests do.

but you can’t shift out of a chains of ice or hamstring that was applied in caster form right?

Its not that you can “shift” out of them like a Druid, but while you are in GW, you cannot be slowed below normal run speed. So using Frost shock or Earthbind to slow your enemy while you GW away from melee range is how i escape melee. A well placed earthbind aroud a pillar is pretty decent.

Not as good as what a Druid has, but at least we arent forced to waddle around at -70% movement speed for the whole match with no way to move any faster, like a Priest.

the feral/rsham sounds pretty cool. i am gonna try that soon

priest seems 2x-3x more popular than sham in 2s, depending on what rating you look at. I don’t know if that means priest is stronger or just more enjoyable to play

Rsham + Feral druid works wonder because Feral doesn’t need a magic cleanse and Rsham provides a good kill window with Purge, Wind Shear and Hex.

Rsham/aff lock will get a great comp in later seasons. Aff locks aren’t as great right now due to low resilience.