Do healers get more mmr per win in Shuffle?

If there’s a dud in the shuffle, DPS get 4 wins, healers get 3. Do healers get more mmr per win in solo shuffle?

I don’t believe so.

No, but you are primarily competing against others of your same spec only, and who are dealing with precisely the same issues you are.

That being said I’m actually having trouble figuring out what you mean. If there’s a DPS dud in the match the DPS will go 3-3 unless they can carry the dud one game (which will inherently mean one of the healers picks up an extra game too). DPS also go 3-3 if there’s a healer dud. Duds actually favor healers because in the case of a healer dud the opposite healer goes 6-0.

The DPS get 4 wins.

Hypothetical solo shuffle. Player F is the dud. A and D are healers.

Round 1: ABC vs. DEF. → ABC wins.
Round 2: ABE vs. DCF. → ABE wins.
Round 3: AEC vs. DBF. → AEC wins.
Round 4: ABF vs. DCE. → DCE wins.
Round 5: AEF vs. DBC. → DBC wins.
Round 6: ACF vs. DBE. → DBE wins.

Non-dud DPS players (B, C, E) have 4 wins each.
Healers (A, D) have 3 wins each.
F has 0 wins.

6 Likes

Equalized by the fact that healer A gets 6 wins when healer B is the dud when DPS only get 3

it would be if healer b didn’t leave most of the time this happens

1 Like

For sure, very annoying

You are right. Thanks for the correction.

Edit: The following is also incorrect. Healers and DPS are impacted equally by dud games.

So if a dud healer game is +3 (over the average of 3, so 6 total) for healers and +1 (4 total) for DPS, and we assume each role has the same chance of having a dud, then healers are ending up set back in a fairly minor way of -1 net “dud points” per cycle of 1 dud enemy healer and 4 dud DPS. DPS do end up +3 net “dud points” per cycle, so the comparative difference does actually end up fairly large, but that circles us back to that the only people healers are truly competing with are other healers of their same spec, who obviously are subject to all the same deficits.

I think this is one of those things where it’d be nice if it weren’t the case, but which also doesn’t matter in any practical way. Solo shuffle is about being the best of your spec, not the highest rated individual on the shared ladder. If that changes then this immediately becomes a very pressing concern, but bridges and when we cross them and all that.

You are healer and there’s a dud
1/5 * 6 + 4/5 * 3 = 18/5

You are dps and there’s a dud
2/5 * 3 + 3/5 * 4 = 18/5

Assuming you are the never the dud, conditional on the fact that there’s a dud in the game the expected number of wins for dps and healers are equal

1 Like

Yo, my brain is not on today. Reading your post and then going back to mine I actually couldn’t figure out how I messed up, but I’m pretty sure what happened is I counted healers as having +3 on the healer dud, and then -1 per DPS dud game because my brain decided that a dud game necessitated a negative number even if it’s actually an even game for them.

Done mathing until I sleep again. Thanks all around for looking out.

1 Like