Do druids have 2 interupts?

in a bg i got interupted while casting then started casting when it was done and got interupted again by the same druid.

do they have 2 interupts? they kill me before i can cast a single thing.

No. Unless you count pseudo interrupts (any ability that’ll stop you from casting by any means other than actually locking you out of your spell school).

You either:

—got kicked and then just got temporarily pseudo’d by him (or vice versa)

—got kicked by him and then kicked by someone else that has a ranged kick and you thought it was him

Feral/guardian have skull bash
Balance has solar beam.

They can spec to have things like incap roar, bash, typhoon, etc that will technically stop your cast but don’t lock you out.

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Maybe some troll boomy is running skull bash + solar beam :>

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:man_shrugging:t2: they could I guess but… haha. I don’t know. Something tells me solar beam wasn’t used in this scenario.

Could have been skull bash followed up with an incapacitating roar. It really just depends if they were in form. Could have been beam, or just blown out of position.

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I guess a particularly determined Balance Druid can have both Solar Beam AND Skull Bash… and maybe in PvP they decide that tradeoff is worth it… but it’s not obvious to me what spec the enemy Druid was.

What I think is more likely is that one interrupt was Skull Bash and the other was Incapacitating Roar. Incap Roar does look a lot like a straightforward interrupt if you’re not familiar with it.

probably mighty bash. 4 second stun might as well be an interrupt

edit:
forgot also they have maim if feral spec

Indeed. A Feral druid specced specifically for PvP might well have Maim (full stun), Mighty Bash (full stun), and Skull Bash (spell interrupt), so could theoretically interrupt 3 spells in a row (assuming the druid has combo point on deck to use Maim).

Not sure if you can also choose Incapacitating Roar (I’d have to check the talent tree for Feral), but if so, that could mean 4 back-to-back spell interrupts.

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Boomy can have 2 interupts

Skull bash, incap roar, mighty bash, typhoon, solar beam … That’s 5 ways a Boomie can interrupt casts, could even argue NE can interrupt with Shadowmeld if targeted and Taurens with Stomp.

No boomy takes skull bash. Already a heavy investment to get thick hide let alone like well-honed instincts. In some matchups you literally can’t get it.

You can’t have incap and bash, they’re on the same node and it’s only accessible if you give up rejuv/swiftmend, and decurse (something you can’t always like said previously)

The rest, yeah.

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I thought of that as well but thought that the OP would notice if they were stunned and would have specified that one of the abilities was a stun instead of an interrupt. That’s the reason I’m leaning more towards Incap Roar since the disorient lasts for a short enough time that the target might not realize they were under a different form of CC.

You have a choice between Incap and Bash…can’t have both.