My raid leader says no. But I want a second opinion from more experienced priests.
Yesterday we did some heroic raiding and I think my best performing pull was a 867k-ish healing + 320k-ish in absorbs. The other healers touched 2mill in healing…
Now. I am not the best Disc there is. Far from it. I am actually rather new to raiding so I am not sure how I should interpret this disparity of HPS. At first I chalked it up to the other healers (shaman and druid) being 205 in ilvl (I am 200), so not only do they do more healing by the nature of their class, but I am also undergeared. So I think I did decent all considering. But is that a good mindset to have? Is it really okay to not heal as much when I have a huge amount of absorbs under my belt?
The way I absorb damage in raids is through spirit shell + a penitent one proc on the tank. Pain suppression when he is low but that won’t show up on the meters… Neither will barrier when aoe is going off. So I really can’t tell if I am doing what I can as disc. On my shaman it would be easier…“High HPS congrats” lol.
Briefly glancing at your logs your healing is wayyy too low. I’ll have to go through it more closely tomorrow to tell you why but to answer your question right now shields count the same as a normal heal as long as they get absorbed and your healing is about half of what you can actually do with your ilvl.
For other healers you can’t say that for sure because of fighting to not overheal but with how ss snipes heals you should be at least 4k hps with your gear regardless of how many other healers are in the raid.
I see. Thank you for confirming that! I am considering to just stick to m+ and not raid anymore, truth be told. Higher keys can give me the same ilvl as heroic raiding for a fraction of the effort, I feel.
MAYBE I can give it another shot when shammy gets to 200. Seems easier to play.
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Disc ain’t easy for raiding. You have to study when the raid DMG is about to hit then throw out your atonements and bubble everyone right before the DMG goes off.
If you can pull it off their one of the best if not thee best healer for raiding. World first had a Disc Priest. It just requires twice as much effort.
If you don’t want to put in that much effort And want to raid I’d recommend holy. It’s a reactive healer so your just filling health bars up while being very easy to play.
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The playstyle is different than m+ in raid.
Warcraft Logs - Combat Analysis for Warcraft
https:// www .warcraftlogs.com/reports/pc4WJjGfQgqM3dwC#fight=2&type=summary&source=18)
You have wrong talents > change to Schism, Sins of the Many, Purge the wicked.
You play like this in basic.
Shield 5 people > 2 radiances > SS+Mindbender > Purge > Schism > Mindgames > Mindblast > Penance > Smites.
You can throw 1 Radiance if SS on cd > 25 secs.
Thank you again! I should have probably switched talents and researched more about them.
I don’t really want to play Holy though. It bores me and it makes me feel like I am crippling myself and the group just to play an easier spec. I’d rather go shaman where it is easier -and- stronger than how I play priest.
I still prefer disc’s playstyle overall, but I’ll stick to m+ for that.
Holy is good enough also very easy to play and master.
Just with the right talents and mindset, you can be a lot closer to other healers without worrying too much about when the dmg comes. Knowing when the damage comes helps pull ahead but it doesnt mean the spec can’t pull decent numbers without that.
I personally find disc easier in raids than in m+ given I’ve only done normal difficulty 
Oh and holy is fairly decent in raid, its quite similar to rsham in terms of learning curve. If anyone tells you holy is bad in raid, they’re misinformed
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I will craft a leggo for Holy and see how it goes. I am not hopeful but may as well tap into every option I got to try. My secondaries are for disc though but I’ll see what I can do.
Absorbs are more valuable, yes. Damage prevented is always better than damage healed because it lowers the risk of someone dying to subsequent hits.
Example: 10k of damage will come in every .5 seconds for 2 seconds and someone only has 35k health. Without absorbs, that person will require healing in the 1 second window of 0.5 - 1.5 to stay alive. With a juicy 15k SS absorb on them before the damage comes in, that person will only lose 25k hp that needs to be healed, eliminating the crucial 1 second heal window that they would need otherwise.
That being said, it seems other have looked at your logs and found playstyle issues. Disc requires ramping long before the damage even comes in, otherwise it’s pretty useless. I would r recommend looking at kill logs to see when other discs do their SS ramps. Also get very comfortable looking at timers.
You said it yourself Holy bores you ,and you don’t like it so I wouldn’t waste the Soul Ash on a legendary for a spec you don’t like.
Either have to start reading some guide’s, reviewing some logs, and deep diving into Disc or just jump over to shaman like you mentioned.
I would go with an all spec leg if I were you. Like twins. Its not going to help your throughput but it can help the group without wasting soulash on a leg you won’t use if you don’t like the spec.
Imo, you should try checking how to disc in raid. There are tons a guides down there. Its more straightforward than it looks like and just trying with the right setup could be a game changer for you.
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Twin’s is fairly good for Holy. Aint as good as FC or Harmonious but it aint bad either. Probably the best bet if you want a legendary for multi spec.
Growl (streamer/youtuber) just made a video regarding disc priest Spirit Shell usage in raid and how to ramp up. It is very useful. Take a look.
https://youtu.be/osCYNqERzIo
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‘Details’ counts damage to absorb shields (Damage Prevented) as HPS. Things like Pain Suppression and Power Word: Barrier reduce HPS via their reduction of incoming damage. There is no effective HPS difference between absorbing damage via a shield or healing via a spell, if your leader was thinking the contrary.
It’s easier for Disc. Priests to top other healers because not only are they potent and bursty, they’re designed to be proactive and aren’t as prone to overhealing (unless there is another Disc. Priest in the group). This does not necessarily mean they’re easier to master.
I also wouldn’t regard 200 as under-geared for Heroic raid content. That’s pretty much what people should be starting off with.
Is this still the rotation if you don’t have the legendary? Or is the legendary a must have for the SS build?
If you have the legendary then shield 7 times instead.
Though in reality, you want to Shadowmend->PW:S however many times your haste supports. This gets you an extra atonement because you get 2 on the same global. For most people (above 15%, below 24%) that’s Shadowmend->PW:S 7 times -> Radiance x2 -> Purge The Wicked-> Spirit Shell+Mindbender+Optional Desperate Prayer-> DPS.
I’m completely new to disc. Is that a good m+ rotation?
In m+ change talent to
Twist of fate, Solace, Purge the wicked, Sins of the many, Lenience.
Basic rotation
Shield each party members > wait health drop a bit > Radiance > Mindgames > Solace > Mindblast > Penance.
Always Smend tank if he’s below 70%.