(DNG) "I would prefer not to group with them again..."

TLDR: A beneficial solution to the problems plaguing bgs for both Horde and Alliance would be: to be able to opt out of grouping with toxic members of your own faction again; even if it means you wait slightly longer for a game.

The basic idea stems from the question any player would have to ask themselves before taking the action. Would i rather wait in a longer queue if it meant not have to group with this person again?

Simmilar to an ignore list a person could specify a “Do not group(DNG) me with them” option on members of their own faction. It would do nothing to the target character’s account or their ability to queue so it could not be used to grief others. It simply would have the player opt to wait for the next game to be created rather than join a game with someone on their black list.

What sort of players would be DNG’d (do not group?) Well some people might choose to use it on players of their own faction they know to frequently afk or bot during games. Others might also include players who are toxic or verbally abusive in chat. The criteria would be up to the discretion of the player and would be self moderating. Start DNGing too many people and you may end up with very long queue times.

When Blizz created the artificial queue for alliance in AV to prevent empty games from starting (fight premades) they created an opportunity. They could sort players into the games by bumping players who have DNG into later groups if someone from their DNG list gets added to their game.

Implications of this change on Horde

They would finally be able to mark the known botters as DNG and not have to be in a group with them. Botters that do so so flagrantly for a large amount of the population to notice would get to be in games faster, but the percentage of horde botting in that game would be higher. This would lead to weaker horde teams for the botters who would start losing more. This would make botting less honor efficient than actually playing to earn honor.
Frequently toxic players would also get moved to the front of the line like bots. Resulting in them spending most of their games spitting venom in a chat read by no one other than other toxic players.
Other horde would enjoy games with fewer people afk or botting and people willing to work together to accomplish the objective of the battleground.
By facing battlegrounds of similarly grouped alliance the horde would get two types of games. A toxic opponent that would allow for quick and complete victory vs bots and people you wish were botting. Or an even match where a good challenge was put up but never a stomp like when horde faced premades.

Implications of changes on Alliance

Alliance bg goers would finally have a respite from the 10-15 afk/botters that are plaguing alliance bgs (both wsg and av.) AV queue times would likely not be impacted since they’re artificial but WSG queue times might be extended.

Non-botting alliance would actually have a chance in AV. In WSG they’d still get stomped vs most premades just like with horde do, but there’s no changing that without changes. The report AFK feature is broken in AV because so many afk/bot that there are not enough players at keys to flag anyone afk.

How this proposal resists exploitation

You cannot use this feature to avoid fighting strong members of the opposite faction. You can only DNG your own faction members.

If a player overuses this feature by DNGing too many people it will negatively effect only their queue times. It is self-moderating.

The no changes crowd should have no issue with this feature. It does not change any item, stat, rule or anything regarding either bg. Simply it allows players to try and avoid the toxic behaviors that have developed since the garden of eden days of vanilla.

This feature cannot be used to grief any member of your own faction like the report for language or afk reporting did because it affects no one but your own game queues.

What does everyone think of this?!

– Solo AV and WSG queuer

3 Likes

They should just get rid of Horde vs alliance in BGs altogether and have a red team and a blue team.

Divide up the teams based on the number of people.

4 Likes

Wow that sounds like a really good idea :smiley:

Inb4 i’m waiting 1v40 in the cave for an hour and can’t figure out why :frowning:

Sadly still to easy to exploit. Start dng on every person in each bg while your premade friends do the same in all their bgs. Might take a week to dng enough to get 25 to 30 On queue but people would be right back to premades with it in time.

The concept is good, but the development time to do it is large. See most BGs have, NPCs, Objectives, flags, etc. based on Factions. In order to do what you propose would mean redesigned all the BGs to remove the Faction based tagging and add a new tag for the team then assign that team tag to all the relevant NPCs, objectives, flags, GYs, etc.

The development time and effort might be more than Blizzard is willing to invest in Classic.

To the OP in retail if you ignore someone, doesn’t that also make the LFG/LFR system avoid grouping you with anyone on your ignore list where possible? I could be wrong there, but if it does, then the same logic could be carried over to Classic.

If this is the problem, the easier and better solution would be to ban those accounts.

Yeah, but that same works in reverse. As players encounter Pre-mades that they do not like or want to be grouped with, they would add the pre-made members to their DNG list. The net results is the Pre-mades would slowly DNG themselves into long queue times to get a BG where none of their DNGs are present and no one has them on a DNG list.

And it could be used to work for the opposite faction as well. Encounter a pre-made group that is just zerging to the end, add that group to your DNG, now the pre-mades have 40 less horde that will get a BG with them. Slowly the pre-mades would die as more players boycott them with DNG flags.

Yeah, in every game this is ever added in without strong limits, it gets abused heavily.

It complicates matchmaking in a nonlinear way. The more people who use it, the worse it gets.

1 Like

In fact didn’t Blizzard have this in Overwatch, just to remove it later due to one particular widow main being unable to get matches?

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Yeah I could see the abuse. All the “Elitest” players become intolerant of new players who are just trying to learn and DNG them to a point that the new player cannot get a group.

Good point.

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Yes. That was the famous one. It adversely affected many more people than that. And he wasn’t even getting ignored because of bad behavior. It was because people didnt want to risk him being on the enemy team lmao.

It’s just that nobody believed us until someone high profile enough to get attention gets hit by it.

It’s a math and statistics question. I can look at equations and tell you right off the bat it isn’t gonna end well.

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Having someone on your DNG list does not affect their ability to get a group. Think of it like a line. if you look around in the line and see that you’re in line with someone from your dng list you step out of line and say i’ll go on the next one. That person gets moved to the front of the line and the only person affected is the person who chose to wait.

Botting is already the least honor efficient thing you can do.

Even during peak AV meta, a bot sitting in cave all day didn’t get close to the honor a ranker actively seeking solo kills in every AV, then camping Ironforge/Stormwind for kills between queues could possibly put out, even if they ran the bot 24/7.

Now, with the WSG meta in full swing, neither Alliance Bots (due to high loss %) nor Horde Bots (due to long queue times) are effective ranking tools. The only way to rank past the ultra casual ranks will be actually playing the damned game—and doing so with a team.

You will never escape me Verrous

That’s a fair thing to consider.

I think they should do it in retail too, as well as get rid of faction specific capital cities. I just think it would be a neat thing to have every capital behave like Shattrath or Dalaran.

I think this is a wonderful idea…

FOR RETAIL, and NOT Classic.

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I use the /ignore name server hope it works like above. It seems like it does I get less ghost walkers/bots/afk ppl.

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The least honor efficient thing to do is opt out of the system and not queue. You can see this happening with your queue time increasing. Most people don’t bot 24/7. They get banned. But you do have people like Pull that botted when he slept and played other times. If a player like that knew that all the other good horde would DNG him and he’d get stuck with bots and baddies in the future, maybe he would choose not to bot?

Over watch is different game.

Putting botters/afk/ghost walkers together is on them as a player.

Server transfer/name is available if they want to change their ways.

I believe something is like that in the game already it’s /ignore name server.

It seems to be working.