Unholy could really use more animation variety in its casting animations.
These animations are the casting animation for the spells, not the color of the spell effects.
[Outbreak], [Asphyxiate], [Death Grip], [Summon Gargoyle], [Mind Freeze], [Raise Dead], and [Dark Transformation] use the same animations
[Epidemic], [Chains of Ice], [Icebound Fortitude], [Army of the Dead], and [Death and Decay] share the same as well.
This is not a huge issue, far from it, but having more variety in the animations will still be a good chance. Having more unique animations for these abilities can add a lot of flavor to them and the spec.
Here or my suggestions. Some of the animation names I use come from the Wowhead dressing room animation list.
—[Epidemic] (now being baseline) could use the same animation as [Blood Boil]. They are both AOE diseases, and it would look a lot cooler than the normal race cast animation. Using your rune-blade to channel your Plague rather than your hands.
–[Outbreak] could use the CastStrongRight. This is similar to the animation used for [Unholy Blight] but uses a different hand.
–[Dark Transformation] could use the same the CastStrongLeft as well.
–[Army of the Dead] I think this should use the [Death Coil]/[Howling Blast] animation or the LocSummon animation.
DKs, but expressly unholy have a lot of magic spell ability, similar to casters. They really need more variety for their abilities animations to help them feel more unique. Palas got their own special animations for their casted abilities, however, DKs only have one (Death Coil/Howling Blast).
If we can’t get new animations can we at least have half of our spells not use the same animations.
Thank you for reading and I would love to hear what spell animation you would like for each ability.
TLDR: DK spells use a lot of the same casting animation and it makes the class look boring.