Some of my thoughts that would alleviate some of the problems that plague bdk, but could be mitigated through other means probably won’t happen, or be considered. I still thought it’d be a better idea to bring up than none at all!
First BDK:
It still cannot manage high keys due to just taking a big hit and falling over even with CD’s. The lack of defensives, (Parrying attacks only works if you have the means). We need to jump off the band wagon of it’s core identity, self healing. IT’s been nerfed severely, gutted to a time frame to be allowed to be done, and overall just struggles with threat to AOE threat generation. I think a better idea would be to just shift some of this around.
BDK: Diseases from UH dk, just move to BDK as dps spec. It’d give the core pet play into uh dk and retain their identity as a pet class (now a hunter/lock). This gives them less issues with survivability and keeps the disease thought of dead warrior that controls blood something. Some examples, blood boil, pestilence all the disease spread of uh just moves over. The control of blood/diseases/plagues make sense.
FDK: This is the new tank. It even logically makes sense. It is made of frost, harden dead body. Taking damage should be its calling to start with. It currently is a sub pair dual wielding class that can 2h wield as well that struggles with the identity between the two (pick one for us please!) With alot of it’s talents easily converted to a tank specialization, (coding I know would be a different story), but renames and refactoring would help! You could make them similar tanks to bear or something else, but the self-healing dk’s are kinda dead with the nerf coming into this expansion.
UHDK: Keep the pets all the pets. Perfect and nailed job here.
Yess!! This is what I have wanted for years!! Bring back frost DW tank and BDK 2h dps, bringing back blood strike and heart strike! Like when wrath first hit
This is how you fix DK Tanking in Mythics. DKs would bounce between blood and frost for raid and mythic, and its all good. If people want to BDK in mythic they can, and if they want to do Frost in Raids they can, but they would be sub optimal.
Similar to Priest. Im not sure if Frost DK mains would care, or would they just migrate to Unholy.
Some of the frost players plays frost because they don’t want to deal with pet mechanics/dislike unholy mechanics. So it’s a definite yes we would care.
Also unholy don’t have DW options, so the players that enjoy DW would also be effected.
It would allow unholy to focus on being a minion spec, seeing as Blizzard seemingly don’t know what to do with diseases and unholy’s identity in general.
And, thematically, a DPS Blood magic spec is sorely needed in the game. I know I’m not the only one who has wanted this for the longest time.
They would care. Again its a completely different role.
People need to stop suggesting Frost DK being the tank. It had slightly higher armor and that was about it. People just go with what they think makes sense in their own head and want it to be so. Its not the forums game, its Blizzards game and they made Blood the tank spec.
If you swap the roles of Blood and Frost, that would not only be a major overhaul, but could harm DK more than it would help.
Diseases were a core of the DK, Blizzard screwed that up because they listened to “blue spec can only have blue spells” from the forums. DK as a whole lost Army… why? Frost not having Army doesnt make sense at all. It was a core to the class. The Death Knight as a whole doesnt actually feel like a Death Knight anymore. It feels like 3 individual classes that have very little overlap to tie the spec together.
Thats the problem with DK among other things like the masteries that need overhauled.