DK vs Warrior

I currently became interested in DK from both RP and mechanical perspectives, hence trying to decide if I’d like to stay on my Warrior or switch to DK as my new main.

What do you guys think about both classes?
From any point of view you want - Lore, RP, PvE, PvP, how do you see them when you have them on your team and so on.

Blood vs Prot
Frost vs Fury
Unholy vs Arms
Or classes as a whole.

Elaborate responses are appreciated.

Honestly, just give me anything - I’m stuck.

On paper, DKs are one of the best classes ever created. Fantastic world building lore. Really strong thematic gear, some of the best aesthetics in the game as well as some of the best animation spells in the game.

On the other hand, they have been neglected by the devs are are ABYSMAL in terms of performance. They are the slowest of the melee’s, the slowest of the plates, and overall… Not in a great place right now.

Sure, you can play the hell outta them, and complete all content. Not saying that. Just… you know. No need to make your life harder than it is.

IMO DK’s skill ceiling is much higher than Warriors.

The only correct answer is Fury Warrior. Fun, mobile, fast-paced, and close too 100% uptime. There is always a button to smash as Fury. They also dual-wield two two-handers. Need I say more?

Lastly, Tanking with Shield is visually more satisfying than tanking with anything else. Prot > Blood any day of the week, and I play all tanks.

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Thanks for that.

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I play both and I have noticed when I play my dk my hand that holds the mouse doesn’t hurt as much as when I play the warrior. Way easier to play as a dk.

I have both, and I was really surprised by how effective unholy is. But nothing beats the feeling of rushing in and smashing crap with 2 huge maces.

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My Fury Warrior stood toe to toe against a Blood DK in a solo fight for about three minutes before he received help. We just couldn’t finish each other off.

Because Fury has the potential to be tankier than it has any right to be, it has my vote. Too angry to die, but angry enough to put a real hurting on what it wants to.

Also, you can RP as a Mountain King, one of my favorite heroes from WC3. That’s worth a lot of bonus points.

At first i didnt like DK at all for all the rune nonsense.

I cant do anything because im out of runes!!.. guess iʻll just auto atack until i get some more!

But as I got leveled and more abilities that donʻt need runes became available it became easier and im hardly waiting around for runes to regen anymore.

Its also kinda satisfying seeing your health go from low back to high with a couple of Death Strikes :slight_smile:
“Haha! Yaʻ thought you had me! Nope!”

Warrior is steady and dependable if not as flashy. i think hes more durable and weapon oriented with Prot, Arms and Fury all having their own solution to the question
“How do i turn this guy in front of me into paste?”

I find both fun

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So far it looks like people prefer Warrior slightly more for different reasons.
Quite unexpected.

warrior plays better, especially fury. i have both a 80 warrior and a 80 DK and the DK just feels so squishy for no reason in spite of being a plate wearer. but the frost burst can be pretty nutty.

lorewise im pretty sure DKs are just warrior +++. anti-magick, no need to sleep, etc etc etc

Prot vs Blood

I enjoy both for what they are. Prot will make you feel invincible compared to Blood, but the healing of Blood can actually make you invincible.

Prot has much better mobility moving from pack to pack, and always has something to press. (Though I’m not sure how I feel about the upcoming changes to Ignore Pain) Blood can run out of resources if you’re not paying attention.

I’ve mained Blood, Prot War, Prot Pal, and Guardian. Prot Warrior is the one I enjoy the most, though I need to also say that it was my most recent to main so there may be some bias.

DPS

I’m not a fan of Arms at all, so Fury it is for me with Warrior. And I do like Fury! I’ve always liked the idea of Frost, but it feels so slow comparatively, and Unholy feels okay but I’m not big on “pets.” Fury takes if for me though because of it’s speed.

Overall: Warrior

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Not sure what you mean. Both Frost and Unholy DK have been very strong M+ performers all season.

For me personally, I enjoy warrior more. I like stacking modifiers and cleaving for 5million. The mobility is great, and overall I just think the warrior class fantasy of being a normal guy just hacking things with a big weapon is fun.

I like DK too but it’s more situational for me. I usually play unholy on my DK, and it’s a unique play style to build up an army of minions and spread diseases everywhere. But in general I just prefer a mobile, big crit burst style over a slower, pet + rot style. Similar reason I prefer mage to warlock.

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I appreciate this line, and the overall verdict.
Thanks for that.

Hrm.

I’d say I found Warrior easier but I think DK is great when you pull off a combination of skills and see the results.

There’s a combination of buttons say for Blood DK that just feel satisfying to get together.

Say I’m going into a new pack and my cooldown have come back:
(Going in with 12+ stacks of bone shield)
DnD → DRW → Blood Boil → Vampiric Strike (x2) → Consumption → Bonestorm → Vampiric Strike (5x) → Tombstone. DrW isn’t far off again and I repeat after getting more shield charges through Marrowrend. Blood beast burst for the Blood is Life is just luck but I’ve seen it go off for ungodly amounts and it feels amazing.

I play Paladin also but other than using my burst with AS and Lightsmith weapon there isn’t any depth and you just do fat damage.

This is why I’ve been a Fury Warrior main since vanilla. IMO it is just so fun and satisfying to play. There is almost no downtime in the rotation and you are always pressing something but at the same time, it doesn’t feel too overwhelming. Some classes have zero downtime but feel more frantic to play because you have a half dozen different procs and abilities lit up at any given time and it’s just too much to process.

I also love that pretty much every main rotational ability that we use as Fury feels impactful. Just about everything that we press that’s on the GCD does damage. Things that don’t deal damage (i.e. Spell Reflect, Enraged Regeneration, changing stances, etc.) are not on the GCD, so you can easily weave those in as needed. There is very little “maintenance” required as far as the rotation goes besides maintaining Enrage, which you’ll naturally do with your main spender anyway (Rampage), and maintaining WW stacks in AOE.

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Both Prot Warrior and Blood DK are fun in their own way, but:

  • Prot Warriors are more sturdier and can take more damage.
  • Prot Warriors health bar does not spike alot like Blood.
  • Prot Warriors have a bit more mobility than Blood DKs
  • Prot Warriors do heaps more dps than Blood.
  • Blood DKs have more healing
  • Deathgrip (and other grips) are great for positioning mobs.
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prot warr is by far the easiest tank in game imo (i have one of every class @80 ) - basically just keep ignore pain up and they are pretty much indestrucatable.

For DPS: DK if you like to take tons of damage and wear down your opponent, or Warrior if you like to move around a lot and just hit things real hard.

For Tank: Blood DK hands down.

My dk does more damage in m+ at 632 ilvl vs 638.

I feel like im actually useful in m+ on dk because of grippy hands, double force grips, battle rez, and anti magic shells. The force choke is funny af and cool.

Blood has much more sustain than prot and much more cds to do bigger pulls more often.

I like warrior for low level content but the damage just aint there being target capped and cds kinda suck. It’s deflating in groups with paladins when even paladin tanks will out dps you on a large pull and everyone uses cds, then the very next pull you have none and they still do more damage…

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Having played both, mainly prot, i can certainly say Prot is significantly easier to play between the two, but if you master it, Blood is incredibly self sufficient.

Fury wins here by a mile in terms of difficulty, its one of the easiest specs to play, but DK comes with a lot more utility.

Wouldnt really know viability though.

I dont really know Unholy, but i play Arms and i like it, Bladestorm is just it.

Regarding Lore, theyre both solid, you have a lot of DK and Warriors characters to pick from, Arthas, Darion, Thassarian, etc, and for Warrior you get Varian, Genn, Garrosh, Grommash, Saurfang, etc.

Both have their good share of icons.

Regarding RP, DK definitely has a more strong presence, but Warrior is significantly more flexible with what you can do, DK is kinda restrictive in that regard.

Idk PvP.

In PvE, i have to largely give it to DK, Warrior’s main flaw is their lack of utility, which can be noticeable, DK on the other hand has AMZ, Death Grip, Abomination Limbs and a battle Rez.

Warrior comes with a raid buff with Battle Shout and a defensive raid CD with Rallying Cry, which has its moments, but DK just has more to offer in PvE.

I personally prefer Warrior primarily due to the aesthetic of it, its just a good old warrior, its incredibly flexible in fantasy role playing, and you just smash things.

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I play both, but I’m relatively inexperienced with them compared to longtime players, but I’ll do my best anyways.

I play them for different reasons. Warrior is too angry to die and goes smash. DK is already dead and goes smash. That’s more or less the bottom line for me with both classes. For the most part, I prefer Warrior and I’m more comfortable playing it compared to the DK.

Aesthetically, Warrior is a bit bland to me, but their abilities pack a punch and feel good to press. I feel like an unstoppable colossus when playing it. Mountain Thane is a significant reason why I enjoy playing Prot and Fury so much this expansion. Colossus is more interesting to me than Slayer is.

I think DK is a bit flashier, but not by much. I like Frost, but it feels quite spammy, no matter how I build it. I guess that’s just how it is. When I’m playing Deathbringer, I find myself often forgetting about Reaper’s Mark. Blood is more engaging than Frost is, but I only play it solo in Delves. I would rather play San’layn, but it feels significantly weaker than Deathbringer.

Blood vs Prot

I’m still quite new to Blood. I wanted to try it because I wasn’t having as much fun with Frost as I had before. I’m a majority solo player, so I really only play the spec in Delves. I think it’s interesting and feels good to play, but is prone to cascading failures, should you make mistakes. I’ve been killed by enemies in Delves because my defenses crumbled, where my Prot Warrior would have shrugged it off easily. In this case, it’s my lack of experience that caused the death(s).

Prot Warrior is largely mindless. Keep up Ignore Pain and Shield Block, and you’re pretty much good from there. I enjoy slamming enemies with my shield, and that’s pretty much where most of my enjoyment of the spec comes from. I very much enjoyed playing Gladiator Stance for the brief time it existed. As I mentioned: I mostly stick to Delves, and that gives me the opportunity to play Prot without having to worry about any pressures in dungeons or raids. I’m not a great leader, but I enjoy playing tank specs.

Frost vs Fury

Fury is absolutely way more engaging and rewarding to play for me. Every button I press feels worthwhile. I’m finicky when it comes to Frost because I like playing it, and every hit feels crunchy, but I don’t get the same rewarding feeling from mashing Frost Strike and Obliterate, compared to Rampage.

Unholy vs Arms

I have never ever enjoyed Unholy and can’t help you there. I don’t really like Arms either. I don’t think they’re comparable because Unholy is a pet class and Arms isn’t. Demolish feels good on Arms, but outside of that, I’d rather just play Fury.

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