How does this multi dollar company watch AWC… See analytics on the ladder… have feedback. And think that chill streak and rallying cry were the issues plaguing pvp right now? I’m not saying those ok changes, rally was especially toxic. But how can the entire Paladin class go untouched? Fire mages? Windwalkers? How do obvious problems not get addressed, but instead we just receive random changes very few people actually cared to see. Not to mention many specs performing quite well in pvp are receiving damage buffs (for pve) that will effect pvp… its just crazy town in here.
tl;dr Why do u nerf wrong thing? No nerf right thing? Orrr buff bad thing, make good?
Rets can global you with wings behind a bubble of complete immunity, but Frost DKs being the 15th most represented spec above 2400 clearly shows they are OP and need to be nerfed.
Yeah, i dont really disagree with the “nerfs” per say… more so, how could you possibly believe that those were the changes that took priority. Maybe they were easier to just bang out before reset? idk.
FDK nerfs after a small buff.
Warrior damage kept in PvP despite being S tier. INTERVENE UNTOUCHED LMAO!
Mage/HPal untouched after smallest nerfs possible.
Moonkins still pressing instant cast spells for 12k+ crits.
HPals bringing 90% of AWC games to 10+ min despite dAmPEnINg
No soloqueue so I can’t even play this trashcan season.
It’s funny to see them handing small buffs to BM/Surv without addressing the whole pets-versatility issue. Let alone the fact that none of the tuning they’re doing is even within several postal codes of what the class needs to overcompensate for the horrific mechanical/fundamental issues the class suffers from.
Because it’s not fun. It’s one of the least played classes at 60 in PvE too. Just like DH. Monk is the only added class that has a high play rate at 60 because it’s fun, unique, has complexity, has CC no other class has, it’s very mobile, can heal, tank, and dps. Hybrid DPS are always popular. DH is a WW with a dispellable leg sweep, no TP, less CC, and less survival utility.
Because the people developing the classes are completely biased towards the ones they play. Hence the minor slaps to some classes and the major nerfs to ones they dont play.
Take a look at Hunter, its been crap since launch. They threw the class together the last two weeks of Vanilla Beta so they could have a Legolas class since Lord of the Rings was big.
If they could take it back they would.
Lets be real here, Ive read enough armchair developer posts from all the overperforming classes calling out the other overperforming classes while being like, “Yeah my class only needs a 5% nerf but delete Mages.” If any of you were a developer youd do the same. I’d rather have developers that didnt play the game so they made unbiased changes versus what we currently have.
If dilly or jellybeans were devs we’d be a new tier of OP in a week. Lol
problem with that is that alot of the “OP” specs arent actually designed well or fun to play. they are just poorly tuned compared to other things in some cases, hpal isn’t very fun or exciting but clearly it is vastly outperforming others for some reason… and I don’t think its because devs play hpal lol.