DK movement speed buff

One thing I’ve noticed about raiding and mythics plus is the speed of things happening during a boss fight. I feel like DKs movement speed needs an increase to align better with how fast fights have gotten. I’m okay with being slower than other classes but I don’t think we should be as slow as we are now.

DK’s entire design philosophy is based around being slow. that’s why they have a base ability that doesn’t let them go below 70% movement speed - which actually let’s them cheese certain mechanics. if they were the face tanks they deserve to be, i think it’d be okay

Yeah we’re suppose to be slow but we’re also suppose to be tanky and hit hard…

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well, no. you’re supposed to heal. the tanky nature is supposed to come from healing through the heavy blows. blood is supposed to be all about taking a hit straight to the forehead, then healing that hit right back before the next one.

I mean I get that. It’s kinda like being darth Vader in a sense. Slow wrecking machine. But if we can’t take hits and the name of the game is dip, duck, dodge it feels like the cards are stacked unfairly.

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