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Divine Steed has 3 talents in the class tree, meaning paladins have to spend 3 talents to maximize Divine Steed. Divine Steed itself, Cavalier, and Seasoned Warhorse. This feels really bad because that is a lot of talents to spend on 1 mobility spell and it still leaves paladin players wanting it to do a bit more than it does which feels even worse as it feels like those talents are not accomplishing enough.
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In PvP, Divine Steed has no slow protection so it gets slowed instantly both by passive and active slows meaning you have to combine Blessing of Freedom with it to get any movement from Steed, losing both of our only mobility buttons in one go. This feels very bad and has felt bad for a long time.
- Something like Steed of Glory would be nice to see as a choice node with Unbound Freedom to help this issue as it does not feel good to lose both mobility buttons because steed is countered passively. Plenty of solutions, but it really needs something.
- The Hero talent for Divine Steed (Unrelenting Charger) is largely pve focused as it gives extra duration and increased movement speed for the first 3 seconds, neither of which help in PvP much. With all of the mobility creep coming in with Hero talents, it would be good to have a little bit more regarding Steed.