Disrespect for hunters

I’ve been noticing for years the dislike for hunters in a group to the point of saying “no hunters” in the run and the age old name “Huntards”. What’s up with this attitude and reasoning?

They take all the gear?

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They jump down in dungeons without dismissing their pets who bring some nice “surprises” to the group.

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Some hunter mechanics like multi-shot and pet pathing can accidentally mess up cc or pull adds if they are not fully aware of how they function. So its easy for nubs to cause wipes. However, a good hunter is one of the strongest additions to a dungeon group, just gotta prove yourself.

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Number one issue if 75% of hunters dont know how to control their pet. the other is they think all leather/mail/1hd/2hd weap’s are theirs.

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Did you see fury warriors in classic? They were the true hunters lootwise of classic wow. All dps leather, mail, plate, every weapon, and you know what, maybe I’ll take all the healer loot too for that matter!

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Well lets start here.

Super casual new to the game players tend to gravitate towards the Legolas archtype. The pool of hunter players unfortunately has a larger portion of “new” players. Good players never let you down when playing their hunter.

  1. Pathing: Blizzard trolls hunters in party by having terrible pet pathing AI. DMN is a prime example.
  2. As Amelioratus mentions new/fresh/returning players don’t know or forget the pet doesn’t auto dismiss when they drop such as in Gnomer. This will create a chain pull on all the mobs the pet aggros on the way.
  3. As Nilfen mentions in Classic multi shot has a buggy behavior. The extra shots not hitting your target can actually hit mobs beyond your target.
  4. Giving a new player a long ranged weapon then adding that player to a group while he lives out his Legolas fantasies and commences to take it upon himself to pull for the group. You know, thats the hunter role, right?
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Warlocks do the same thing, and yet there is no “locktard” saying.

There are other hunter issues Locks don’t face in dungeons, typically they use a ranged pet so their pet isn’t running a bad path through unpulled mobs to get to their target. On top of that Imp has invis and is usually set to follow always.

Good hunters will be very relavant p1-p2

back in the day no one managed pets very well, and pet pulls were very common, and their multi-shot is in their rotation so they’d break CC, or pull extra mobs easier and more frequently than locks (the other pet class that doesn’t have a Locktard nickname)

They could use and take a multitude of gear items, but warriors are 1,000 times worse.

Warriors take leather, mail, plate melee gear, and totally trump hunters diamond flask set so cloth/leather/mail/plate healing gear! haha

exactly this, and to boot, our pets have sprint so they’ll sprint off and pack pull, while a lock has time to pull their pets back and most of the time are invisible.

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My observations are that every class has the capacity to be played awfully, both by innocent, well-meaning newbies still learning the ropes, or complete idiots / selfish morons.

The Locks & Mages that need/win on healing-centric gear over the actual group healer are the best.

I’m playing a hunter in SoM.

I do not expect this to disrupt the stereotype in any significant way. It has been a long time since I was a hunter.

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Haven’t noticed it for a very, very long time, and not at all during WoW Classic.

I think this, not dismissing a pet when dropping down somewhere and/or having pets on aggressive is what earned the hunter reputation, but it doesn’t feel currently relevant.

Recently someone asked for advice for a new hunter. The advice I gave mostly had to do with the things people hate and or complain about when it comes to hunters.

Not minding your pet’s growl.
Not dismissing your pet in certain dungeon situations.
Running out of arrows/ammo.
Rolling need on everything.

Other things people hate about hunters is so many of us don’t understand our abilities and how to use them properly in different situations. What works while solo’ing doesn’t always work in groups. (growl, for instance) Our habit of using auto attack. It took me years to break this habit! (insert me hanging my head in shame here) Asking for your pet to be rez’d. No. We rez our own danged pets ya lazy bum!
Turning on aspect of the pack on and forgetting to turn it off when we reach our destination.
The list goes on and on.

The age-old Huntard wasn’t much of a thing in classic. Sure there was the occasion were foolish but not many. My main issue in classic was Mages who had boosted their way up playing with AOE and not knowing how to wait for the tank to get threat. Warlocks, on the other hand, keep topping the DPS and accidentally. I’m usually fine with a Hunter who apologizes for their pet. The Warlock who keeps professing ignorance as to why he’s pulling, and the Mage who doesn’t know how threat works have been the worst. There was a point around SM that my Wife, Healer, stopped allowing mages to join the party.

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10 min after the dungeon run starts:

“Guys, I gotta go buy arrows. BRB.”

10 min after returning:

“My bow broke… Gotta repair.”

10 min after that:

“Does anyone have any food for my pet? …thanks! Crap, my bags are full!”

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The struggle is real!

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While you need hunters to tranq shot a bad multishot can remove cc. If for example someone pulls aggro they stop all actions and die and the problem is solved, if a healer goes oom, they might have to wand the boss for mana, if a hunter multishots…everyone dies.

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