Can we please, please, please get a PvP talent that makes it so your DoTs cannot be dispelled? Reduce their damage by 30%, 50% even, but this whole healer thing is so annoying in PvP where 1 single GCD dispels ALL of their dots if they’re a Druid or Shaman who can also remove curses. Like, there’s no reason they should be able to dispel everything in a single GCD and not suffer a penalty besides that 4 second silence, which, has 0 impact on them because it takes that long to even get the DoTs back up.
It makes no sense as to why we cannot either have UA, when dispelled, do like 40 or 50% of the dispeller’s HP in damage AND silence them for 4-6 seconds so it is at least somewhat dangerous, or that they can just neuter us entirely by a single GCD. Why is this still a thing? In BFA, the fact that the design team wanted to make Affliction entirely CD based, and to top it all off a ramp-up CD based spec, healers know when/how to dispel and aren’t even afraid of Aff in the slightest, be it 2s, 3s, BGs, RBGs, world pvp. It poses 0 problems if the other team has at least 1 healer. That’s why everyone switched over to either Demo or Destro, because healer’s can’t dispel chaos bolts.
Just add in a PvP talent that makes the DoTs undispellable. Please fix this for Shadowlands, blizz.
Is any other spec able to be dispelled as much as Aff? It’s one thing to heal through damage, it’s another to just make it so Aff locks don’t do damage.
The DoT specs are Balance, Shadow and Affliction. Feral cannot be dispelled since bleeds. Shadow if you dispel their Vampiric Touch you are feared for 4 seconds. Balance doesn’t have any dispel protection, but they do about equally as hard spell hits so I mean, not entirely too bad of a deal I guess. Affliction just doesn’t necessarily have an answer for it, though, as you do get a silence for 4 seconds but the damage you take for dispelling UA is so terribly low it’s bleh.
Having only 1 UA is also going to hurt locks immensely when it comes to dispel protection on anything but the main target. I feel dispelling something else like corruption or agony should also be punishing, similar to UA.
As a healer I just don’t feel scared of affliction locks at all right now. The 20k + 4 second silence is actually less scary than a VT dispel, and because you don’t have misery and are also casting UAs, it just completely erases all of your setup. Either dispelling affliction dots needs to have SERIOUS consequences, like soaking all of the damage yourself… or there needs to be a mandatory pvp talent that makes them non-dispelable or only dispelable 1 at a time or something. IDK.
Some classes like monks and hunters literally have a pvp talent that increases healing if they get applied with magic dots or a talent that reduces magic dot by 20%, respectively.
Keep in mind its only against magic and not physical dots.
I don’t think this is the case at all, unless there is no healer around to dispel. Yes, they do lots of damage, but DHs can reverse all of your DoTs back to you. Rogues can knock them off and make themselves immune to magic for 5 seconds or whatever. DKs can just AMS and make it so you cannot renew them. Healers, all healers, can easily dispel 90% of your DoTs, with Druids and Shamans being able ot easily dispel ALL of them, not just 90%. Healers are everywhere, BGs, Arenas, World PvP, and they just nullify Affliction’s damage.
It’s not that Affliction needs a buff to it’s damage, they just need protection that either makes it so healer’s cannot literally gimp an Affliction in a SINGLE GCD, or if they do, then it has grave consequences.
I don’t need their PC to crash, I just want something like how VT is where it continues making the healer unable to move. When Vampiric Touch is dispelled, it fears the dispeller for 4 seconds, regardless of the damage they may be taking while this is going on. I think if they’re gonna keep 1 UA per target, then the healer/dispeller should be hit for 50% of their max health in damage or something or like has been discussed, DoTs that are not dispellable by normal means. You cannot remove Feral’s or Assassination bleeds. Most healers cannot dispel diseases or poisons and no healer can dispel bleeds. Balance Druids do amazing DoT AND ST damage so even if you dispel their DoTs, they hit you very hard with StarSurges and decently with Wraths. I do agree, though, their survivability is terrible.