Disintegrate bug

Anyone else getting this? My disintegrate animation is bugging out and staying attached to dead mobs, I’ll have upwards of 4 beams just stretching like 50 yards some times.

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yup same here

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Yes same here. Was about to post about it.

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I turned it into a game to see how many I can get at once at this point.

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Same here. Noticed it once or twice then it stopped.

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Same here. And a lot of DC! Great work.

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this is still happening to me, as well

Yes! It’s super confusing.

It seems to be a disintigrate bug in relation to hover. Not entirely 100% on that though. Thats when said bug has been showing up is whenever I use hover about when a disintigrate cast ends.

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Also seeing this bug a lot. Sometimes I get like 5 or 6 stuck at the same time, at various elevation and it becomes very visually distracting.

At the same time I also started hitting random DCs if I use Deep Breath on uneven terrain.

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Yep, it seems they also update the Deep Breath visual to move you forward a little bit which means you can no longer deep breath the mob directly in front of you

turning off battle visage solves the disconnect issue almost entirely

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If we cant do the damage at least we can look like we are :melting_face:

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Super annoying when trying to raid and there’s lines going everywhere :frowning:

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YEEES!! It’s really annoying to see the animation playing continuously on dead enemies. How has this not been fixed yet? I saw this bug on the PTR, and it made it into the live game. I’ve already reported it, but they still haven’t fixed it—it’s ridiculous!

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Yes, along with crashing when I shift from visage form to dracthyr form every once and a while