Anyone else getting this? My disintegrate animation is bugging out and staying attached to dead mobs, I’ll have upwards of 4 beams just stretching like 50 yards some times.
yup same here
Yes same here. Was about to post about it.
I turned it into a game to see how many I can get at once at this point.
Same here. Noticed it once or twice then it stopped.
Same here. And a lot of DC! Great work.
this is still happening to me, as well
Yes! It’s super confusing.
It seems to be a disintigrate bug in relation to hover. Not entirely 100% on that though. Thats when said bug has been showing up is whenever I use hover about when a disintigrate cast ends.
Also seeing this bug a lot. Sometimes I get like 5 or 6 stuck at the same time, at various elevation and it becomes very visually distracting.
At the same time I also started hitting random DCs if I use Deep Breath on uneven terrain.
Yep, it seems they also update the Deep Breath visual to move you forward a little bit which means you can no longer deep breath the mob directly in front of you
turning off battle visage solves the disconnect issue almost entirely
If we cant do the damage at least we can look like we are ![]()
Super annoying when trying to raid and there’s lines going everywhere ![]()
YEEES!! It’s really annoying to see the animation playing continuously on dead enemies. How has this not been fixed yet? I saw this bug on the PTR, and it made it into the live game. I’ve already reported it, but they still haven’t fixed it—it’s ridiculous!
Yes, along with crashing when I shift from visage form to dracthyr form every once and a while