Disc performance in PvP

I am struggling with Disc in PvP. The cc chains and the healing dampening in arenas punishes Disc severely. I know a buff is coming to address the mana regeneration. But Disc feels subpar. The only cc we have is fear and the weak void tentacles that break very easy. Is anyone else struggling with Disc in Arenas? If it’s a me problem then maybe my talents are jacked up. Or should I just abandon and switch to Holy.

4 Likes

I’m with ya. When you get focused you feel real useless. But then I saw a Disc Priest had the highest 3s rating so I couldn’t complain much. I copied his talents and changed 2 of em to fit my play style and that’s been better.
Would still like to see a change to atonement mechanics. Fistweavers don’t have to apply a buff before healing, just happens naturally through damage, so why not Disc? Or at least someone explain why it’s balanced that way.

3 Likes

How do I get this build you speak of?

Check leader boards and copy talent link

PvPleaderboard or the checkpvp,fr website

Thanks alot

Fistweaving isn’t that strong.
it’s not a smart heal, you can waste a rising sun kick and heal the 95% hp guy instead of the 30%.
Also it requires you to be literally on melee which leads to cc vulnerability :sa:

Atonement is way stronger and safer.

2 Likes

Atonement is really not that strong. If in comparison to fistweaving I see your point. But then again monk is way more efficient at healing than Disc. Atonement healing is basically a dumpster fire. It requires a setup which is clunky, time sensitive and requires dmg to heal. Its throughput is not good at all. Holy heals are easier and better. Disc is going to make you work extremely hard with medicore results. Sadly so many other healers are just doing it better.

5 Likes

Hey Shameless, just want to confirm…that is a buff to mana regen? Some people i know read it as a nerf, i hate the way blizzard worded it

As a disc priest i can say we are being severily punished in pvp.
How do i know? Check how many discs we have in pvp leaderboard.

First point:
Disc heal mechanic should mainly be thru attonement and damage absorption, but right now, the class is under so much pressure in arena that we have to spam all CDs and radiance like dummies, lacking the space and time to do what is disc mainly goal: heal thru damage.

1 - power world shield is really weak, depending of spend a lot of talent points to make it “acceptable”.
2 - attonement conversion is really bad, you need to put a lot of mastery on it making your casting to other skills ultra slow.
3 - radiance drains so much mana and also is not healing enough.
4 - the CC capabilities is the same since the begin so i wont talk about it.
5- so much pressure in arena that the times i can ramp are rares, even more when the dps hunt me.
So right now discs are playing as a terrible version of a holy priest.
Spamming flash heal, shield, penance and radiance.

4 Likes

It’s not a nerf…I do not go oom as fast now…lol

I was doing very well with Disc in arena last expac however now its seeming odd.
I might have to look at my talents.

I’m doing pretty well with disc personally and the changes on the PTR will help a great deal, mainly with dark reprimand being able to heal, making shadow covenant an amazing ability.

Having Catharsis and Expiation is probably the best part of Disc for PvP, gives a near on-demand 100k burst.

The main issue I have really is just not having the time to ever cast any damaging spells really, which is gonna be less of a problem with the change to harsh discipline since I’ll be able to get stacks with spells that are less punishing to use than smite. Smite is just a bad spell for PvP overall honestly. Perhaps if they made surge of light also make smite instant and deal something like 50% more damage.

Biggest issue I have however remains Power of the Darkside, I’m almost debating not taking the extra talent for it just because of how little it procs. This talent needs to be a lot more reliable.

Although it’s possible to perform at a high level on Disc, it simply doesn’t feel nearly as good as it did in Shadowlands.

In Shadowlands spamming spells to get a slight increase in atonement healing at the right moment felt like a perfect balance. You could pick and choose when you wanted to go in on damage in order to heal. Now instead of managing atonement, we are managing a plethora of new spells.

These added spells don’t fit the Disc priest playstyle of managing atonement. Having Renew, PoM and an instant cast Power Word: Life makes me feel like I’m playing a bad Holy Priest instead of Disc.

I would much prefer a build that can replicate the Shadowlands style of playing, with more of an emphasis on atonement. If I had it my way, I would get rid of PoM and Renew for a Shadow Mend talent. Balancing shadow mends while getting trained always felt challenging and rewarding, much more so than the current playstyle.

We need big radiance like in SL, and the penance proc back to help boost disc healing. Atonement is short and schism is bad.

1 Like

:thinking: What?

Schism is the opposite of bad.

With the PTR changes, harsh discipline is getting a major buff with Power Word: Solace and Mind Blast being added to the stack building and Mind blast is getting an extra charge.

I’m actually concerned that disc is gonna be too strong with the PTR changes. I can already foresee disc priest deleting people in 2 seconds on a mind blast dark reprimand shadow word death combo.

I don’t know why anyone would say Disc will be too strong with the upcoming PTR changes. Especially before they go live. Pevoker is grossly over tuned but who is complaining. The complaints are what Disc currently looks like, not the incoming changes. When the changes go live then we will see. People said Disc was too strong before and the class got gutted and nearly destroyed.

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Everyone is?

Because numbers don’t lie. Dark reprimand is doing damage equivalent to a double tap from a MM hunter, if not more.

Me. Those bastards fart out 50k hps while going immune to cc for 30 seconds at a time.

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So if everyone is complaining then why aren’t they getting nerfed? That anwser is quite obvious.

It’s foolish to say Disc is going to be too strong when an extremely strong class already exists. That approach is not helpful.