I disagree. I believe this expansion is a breath of fresh air for the story. Funny enough the things I liked about BFA’s story were leading here, but I agree that the entire story revolving around Sylvanas wasn’t good (my opinion).
I can’t honestly see how people who stuck around for the story don’t feel like this expansion is a treat, because it’s some of the best story they’ve ever told. Like, how did you get this far? It’s not like WoW’s writing was ever at the level some people seem to be looking for, and it’s unlikely it ever will be.
I think people are just looking for Diablo or something grittier, and WoW will likely never be that with a T rating.
There’s been plenty of grittier stuff and the writing most people liked was the WC3 writing that vanilla, TBC, and WOTLK were all built around, and from which nearly all the popular characters that still exist came from.
I think as a passenger, never. And the flights have their departures (and arrivals) announced by airport personnel. But I don’t see any indication from the OP that they think they are an airplane. I think they are some sort of gourmand.
Go kill, smash spider. Help robot lady. She leader. Great sadness. Get over it. Go to deep cave. Buy flashlight.
oh no, boat fell. Mean spider. Not so mean spider save you. Talk to drunk. Save big ugly human. He trip off ship. Ignore him. Help big troll. She know insta cast. Look like Avatar cousin
I lost gem. It roll down hill. Ugly rat face ate it. Get it back
big purple mean lady. She need deaded. She kill old man. Make other purple lady sad. No hugs. You gets gold. Buy big axe. Smash purple mean lady. Bring friend. Big fun
see you Monday. Big raid. Bring Grog. Gone be long time. Many die.
I mean, I’ve been playing this franchise since back when I got WC2 on my old dial up computer, lol. I get it.
Some of those stories were amazing for their time. But I’ve replayed Wrath and TBC plenty of times, and I don’t see why those stories are put on such a high pedestal. You can literally replay them, and there was recent opportunity to do it fresh as it was intended to be experienced. And it certainly wasn’t any grittier than this expac.
Honestly, what makes it better storytelling? The only difference between questing in Wrath and questing in Shadowlands is that we had an entire game setting up Arthas and nobody knew who Zovaal was. Other than that it’s literally the same experience. Arthas shows up, twirls his mustache, and walks away. Often leaving us to battle a lieutenant. Then we get to do an occasional side quest to learn a little more about him and his plan.
Wrathgate was amazing for its time tho, I’ll admit. Like, I’ve always loved WoW’s stories (except the stuff that followed Sylvanas, specifically), and I don’t get why Wrath was considered a better story than TWW currently is, other than the fact that it’s “cool” to join the hate WoW bandwagon.
He said he came in when TWW was seveeral months in development. And that he had to remind himself he couldn’t just make the story and that’s it. He learned Blizzard’s current way of doing things so things he came up with went through a voting process per se lol
So while TWW still reeks of DF blizzard design and slightly improved writing.
Midnight and Last Titan might not be the change we think it’ll be w/ Metzen.
Also why are we happy they’ll just focus on story telling but skimp out on quality content to do. TWW doesn’t offer any proper exciting things to do.
So far it’s okay as it’s getting the ball rolling, but at no point am I expecting Game of Thrones out of this game. I’m happy enough we get enough of the that Metzen Warcraft touch and focus as it is his sole focus at the moment. That should be miles better to me than what Dragonflight was.
Why do people do this? Its like some weird suicide note. If you’re leaving, why do you think we care? Oh because of a certain thing that affected you. Did you get triggered by what NPC said? OMG
You thought that Xal’atath immediately turning into BFA sylvanas: awful mcguffin edition, and blowing up Dalaran for shock “value” was good? The therapy session nonsense was bad, I agree.
Xalvanas’ motive being revealed as “I will destroy everything!” was undoubtedly the low-point. A complete waste of the most marketed, interesting character. I was expecting a bit more nuance or mystery.
I agree with this.
It’s hard to feel story wise that theres any risk with the bad guys when all of the heroes on our side are gods.
Blowing up Dal was good enough, killing khad was this feeling of “oh this is a war and our favorite people aren’t safe” and it made me respect the story more and care about who was around me more.
But battle rezzing is just grade a boring retcon.
You make the decision to kill of a champ, at least have the courage to stand behind that decision and forge a new path.
Too many characters in WoW die and comeback. It has created a situation where now I don’t respect death as a plot point in the story anymore.
WoD started this bad habit when it decided to touch on timelines as cool as the xpac was. And its only gotten worse.