Disable Azerite Traits in PvP

11/05/2018 04:23 PMPosted by Myracle
11/05/2018 03:35 PMPosted by Kallie
Azerite traits arent the problem. There isnt ONE single azerite trait thats the issue.

It is the stacking of certain traits that makes them busted.

Simply remove triple stacking or implement severe DR's for it.

2300 extra damage on a pistol shot isnt that scary, 7000 damage is.

550 extra mastery after a fireblast is a nice little perk, 1600 mastery is busted.

2300 hp/sec during ghost wolf is nice to have, 7000hp/sec healing is unkillable.

azerite traits arent the issue, STACKING THE BUSTED ONES IS.


Some classes. Most of them aren’t usable until you stack 3 of em


This is true most of my traits add 200-350 dmg per trait. Have no idea how they thoughts some traits adding 1,000s of dmg was ok.
This is a moot point, they need to fix the traits.

They arent going to disable the "THIS IS THE THING THIS XPAC". So we might as well figure out how to fix it.

I still think stacking is 90% of the problem with azerite traits.
11/05/2018 03:35 PMPosted by Kallie
Azerite traits arent the problem. There isnt ONE single azerite trait thats the issue.

It is the stacking of certain traits that makes them busted.

Simply remove triple stacking or implement severe DR's for it.

2300 extra damage on a pistol shot isnt that scary, 7000 damage is.

550 extra mastery after a fireblast is a nice little perk, 1600 mastery is busted.

2300 hp/sec during ghost wolf is nice to have, 7000hp/sec healing is unkillable.

azerite traits arent the issue, STACKING THE BUSTED ONES IS.


Especially ones that go deeper than their tooltips imply, such as the Raking Ferocity trait. At 370 ilvl it gives you just a tiny bit under 1800 damage to your bite. Three of those adds up to 5400 damage. If you spend 50 Energy (mandatory) on the bite its damage is doubled, so this effectively becomes 10800 damage. Not to mention Tiger's Fury, Bloodtalons, trinket procs, on-use trinkets, and crit damage.

Yeah this trait has been nerfed in PvP but the point remains the same: stacking traits is wild.
No
11/05/2018 02:51 PMPosted by Dtide
11/05/2018 02:01 PMPosted by Dkdin
...
Because of this just disable the whole trait system in pvp and make it fair for everyone, ppl have been grinding for weeks to get bis traits but they are not lucky enough .. remove traits and balance core abilities through buff/nerfs

Yeah that'd be fine too. Legion's stat template was a great idea, it was done poorly making pvp gear sooo low compared to raid gear. Cata had a good system with the vendors etc but again bad because of the Heroic(mythic of older raids basically). MoP imo had the best one due to resil and pvp power essentially disabling the mythic raid trinkets weps etc and it had vendors so you could get the bis stuff w.o rng which matters cause pvp is a competitive platform not a casual arcade game tho blizzard treats it that way


i think adding Pvp Templates again will be nice with some changes i.e remove versa and replace it with resil or pvp power or have pvp gear with resil instead of versa and remove versa from pvp instances that may help as well
Or just give me vendors so I can choose what I want with the proper stats
Let us choose our traits. Give us choice back. Wtf is this game even.
11/06/2018 12:57 PMPosted by Dkdin
i think adding Pvp Templates again will be nice with some changes


Why do you hate RPG's? Nothing was nice about templates the game was amazing in WotLK. Just make it like that. No need to recreate the wheel the greatest PvP expansion already happened. Just go back to it.