I’m not a #nochanger, and look at my level - I’m not raiding anytime soon. Rest assured, my view on this is completely impartial.
Correct me if I’m wrong, but the reason for the early release of Dire Maul seems to be Blizzard’s response to a vocal minority of players who have cleared the existing content and are ready for the next batch. Some players contend that the “majority of players” are already level 60 and therefore this change is warranted. However, statistically speaking (reference the average play time to 60 against the amount of time the average person plays per week and how many weeks Classic has been out) it is very unlikely that most players are already 60, let alone having cleared all the content. So this does appear to b a minority.
The rate at which content is being cleared is not going to slow down for this elite minority. They will have Dire Maul on lockdown in no time at all. Then, we’re back in the exact same position, with a vocal minority having cleared all the content and wanting more.
A common consensus seems to be that ‘if a minority of hardcore players wants to move onto the next content, how does this affect you?’. That is fair. But if this is the case, why doesn’t Blizzard just dump all of the upcoming content at once?
This seems to be a solution which creates more problems than it resolves. It permanently undermines the planned progression, and provides only a very temporary resolution to a ‘problem’.
Curious to get input from all sides on this. Serious discussions only please, all the other threads seem to have devolved into baseless speculation (‘Well, my /who says…’) and unconstructive taunts (‘Don’t be salty just because other people are better than you’).
I don’t think this has anything to do with content being cleared.
The people already in MC/Ony epics aren’t in desperate need of most Dire Maul blues.
I think that they would have released phase 2 entirely by now, but couldn’t because the populations aren’t small enough for 1 layer per server yet, so they decided to just push this out by itself.
Also, to give people other than mages better gold farming options since mages currently have the best option. Not everyone can farm Tributes, but farming DM: E is more accessible to a wider variety of classes (though I don’t think it has an easy exist without inviting someone to your group and logging?).
They are if they are certain specs, though. The main thing DM offered was not “better loot than MC” as lot of the forum blowhards try to claim, but “actual loot itemized for specs that MC has no loot for” that brings them into some semblance of viability.
Most likely this.
I dont think Blizzard cares about gold farming. Thats not a decision driver.
I think the issue is not so much whether it should have been originally available at launch, but rather the precedent it sets for pushing the content updates.
I don’t dispute that there are lots of people who are already level 60, but contend that they are nonetheless a minority.
I very much believe that. While I don’t have the numbers and my opinion must be taken with a grain of salt, I still contend that - statistically - it is highly improbable that the “majority” of players are ready for Dire Maul, or that they even want it.
So why is Blizzard breaking their self-published release schedule in order to bring it out early?
Does it need to be the majority? The majority of players are likely waiting to unsub.
It could be 10-20% of players 50-60 who are ready for DM. How long would you like those players to have content with held so that others could catch up?
Blizzard generally plans these things well ahead of time. There’s no evidence that they’ve changed their schedule or that they are feeling pressure from a “vocal minority”.
This content will still be available to you after you level and it by no means makes the existing content irrelevant.
Enjoy your leveling and don’t worry about what higher level player’s are doing without you. They are entitled to their fun too.
You’re completely right, and I personally don’t mind either way. As you said, let the higher levels have their fun, and it won’t impact players such as myself. But then, I personally have never understood the need for staggered release of new raids and content.
If Blizzard is going to release new content every time the elite minority clears the existing content, why bother with release schedules at all? Gosh knows Dire Maul is going to be on lockdown before I can even type “I told you so”, so why not release Naxx and AQ next week and be done with it? This is not sarcasm, it’s a serious question.
There is a need for DM. There’s a void of dungeon content 55-60 that DM east fills nicely. The other wing is also arguably one of the more entertaining dungeons of classic.
Adding in AQ and Naxx right now would make the previous content obsolete while DM does not make the other dungeon content redundant.
I apologize… none of my 6 toons have reached Ferallas yet, not scared of Dire Maul.
After years of being gated, waiting for tomorrow’s reset, I simply am not used to grinding one toon straight to endgame.
I do think I could go faster, but the game is designed to slow me down. Example, my level 17 elven Druid, being elven, based in Darnassus and the Moonglade, just ran on foot across the wetlands, though If, thru SW, and across Westfall, to get that 2nd item for the Druid water form… yeppers, by design, a class quest is just about as far of a run possible.
Not a problem. But still, we don’t know yet if there is a game past 60 yet. I am in no hurry, and won’t be rushed, to run out of content.
It’s funny isn’t it… putting the elites that might kill you on one side of Redridge, and the cemetery on the opposite side.
I love it, easy mode off… kinda equates to full on stupid mode.