I’m seeing a lot of people posting angry or negative threads but honestly, I really like the changes.
BM is way too much fun right now. They gave us back a lot of fun tools. I love spin kicking groups to hold aggro instead of waiting for barrel and fire to come back.
ToD I laugh every time the boss goes poof.
MW is also in a good place. Good rotation with a lot of fun tools. Yes the numbers are going to take a hit but we’ll see what happens next patch.
Overall 2 of the 3 are strong. WW is the only spec where it won’t find a place end game right now. Why? The base line game play. Animations either need to be shorter or the numbers from our white dmg needs to go way up.
Keep your heads up! Monk is in a great place moving forward. Even without our azerite powers(which we get back in the conduit system).
Honestly all three specs feel great. MW and WW just need a little number tuning. WW needs some buffs to single target damage so a buff to RSK, BoK, or even Tiger Palm would put it where it needs to be. SEF has bugs but they don’t seem to occur for me as frequently as other posters seem to suggest.
MW just needs a buff to raid healing and a reduction to mana costs on some spells.
I can’t speak for anything but BFA and prepatch, but MW has been pretty solid for both M+ and raiding (at least up to heroic raiding as I haven’t healed at mythic raiding level). I know logs currently show MW at the bottom, but if you look more carefully logs really only indicate priest and shamans are overtuned compared to druid,paladin,monk. Someone has to be bottom and unfortunately that is currently MW. Which is the reason I already mentioned they need a buff to raid healing, but more importantly priests (both specs) and shamans need to be tuned to be more in line with every other healer.
A numbers buff would be a bandaid fix. There are other issues with WW at hand, as well as changes that could be made that would buff our damage instead of changes that are just numbers.
A large issue is Xuen. Despite the WW community’s repeated complaints about pet AI, here we are in prepatch with a new pet tied to our CDs. Aside from Xuen just having bad AI, we’re getting Gale Burst windows tied to him further on as we get to 60. In simple terms we traded ToD burst for Xuen as burst, but now with more pet AI that I’m pretty sure no one wanted. It would have been simpler/more efficient to just let him be a 2min big nuke in a global. Or just to not have touched that area at all.
And speaking of Xuen. One of the reasons that has been voiced to me about Xuen being implemented is that apparently we wanted our secondary stats to mean more. Xuen would make haste more valuable to us. And to that I say, we can make secondary stats more valuable to us through other means. The Xuen’s Battlegear legendary could have been that, but Blizzard made it the post-nerf version of the set combo instead of pre-nerf. If it were pre-nerf every WW using would stack crit to 35% and then divy up secondary stats to vers and mast because it would force the set to work.
WW talents could use work. They basically haven’t changed.
WW animations could use work. There are a lot of animations gathering dust that could be used. Hell, Blizz could just double the animation speed of most of our spells and it’d feel impactful.
There’s also the matter of FoF doing half damage to 2ndary targets even though with target capping coming in SL, it’d make sense to get rid of that.
Our PvP talents are laughably uninspired considering how much creative space we have.
Not gonna disagree with that. However, we were largely overshadowed by firemage, sin rogue, and destro. MW was strong because it could keep up with locks and mages giving people a bad case of sudden explosions.
i dont think s1 means anything. it was completely unbalanced. and WW had just lost FoF stun and hadnt yet received turbo fists so people could walk out of your main damage. Not really a fair assessment of WW. They tried to remove CC from FoF and it failed. I dont see them doing that again
MW In keys did pretty well this season, in the first season of SL we are looking to be strong very strong also. Same with in raid. With how current WW is, they will be around the sameish area they are in now for SL.