Fear No Evil: While wielding an Armament the duration of Fear effects is reduced by 50%.
things that break fear :
tremor totem
will of the forsaken racial
zerker rage
dk will of the forsaken
ret sanc
mass dispel
regular dispel (can’t even use fear as aff because it breaks instantly to dot damage)
seriously though fear has literally become a “ill use my gcd just so you have to use your gcd to break it” ability it’s getting rediculous. Meanwhile mages got master shepard and there’s no unique sheep breaking spell in the game. Deathing a fear breaks it just the same as it breaks sheep.
We are going to pretend dks don’t shell offensively in the opener even at the highest rated games? You think they are saving a fear break for a 15% wall? lol
no, they finished that degradation the moment of midnight striking on November 12, 2014, and have remained pve damage bots ever since to an unchanged degree
how is getting a fear off better than getting a cyclone off
so your argument is that it’s less punishing to get kicked on fear as specifically destro because you can bolt
you are assuming that their 1 kick is the only interrupt they have on their team to stop a 1.8 second cast that does the same damage as a rising sun kick. Bolt is only scary when you can send 2-3 of them + instants land at the same time. Getting kicked on fear isn’t making that happen by itself.
and why bother kicking fear anymore? Just play with a hpal, warrior, shaman, dk and undead and just get constant immunities paired with your other toolkit so by the time you actually get a fear off you wasted 1 minute of the game and they are already starting to roll their cooldowns again
i really don’t think it can be better explained man, you might benefit from reading the post another couple times, or maybe asking someone with a library card to read it to you
no, i actually specifically avoided highlighting the fear-interrupt-permits-chaos-and-fire-casts interaction and how it doesn’t exactly mirror to boomy losing wrath castbars on a cyclone lockout. you are exactly mistaken in this quote, that’s the opposite of what i said
none of this is relevant
you shouldn’t have asked for an example you were unprepared for
i laid out a pretty clear use case for the fear castbar that you don’t seem to have even understood, so i don’t see a lot of point in trying to answer this a second time
for future readers, fatnose’s turnaround time here was so fast that, contrasted with his displayed reading comprehension, i believe it’s impossible he read the entire post he’s judging here
do you not understand that fear breaks on literally dot damage? You think you are fearing the kill target and assume he both won’t be broken out of it with the 100 ways that breaks fear and that your team mate stops his damage completely and that the other team mates are cross cc’d at the same time
and that’s what makes fear better than clone folks
you have the power to not be a liar in this claim. it’s all up to you
this is wild. you asked for one specific situation where fear has a use clone doesn’t have. nobody except you has said fear is “better” than clone in any general sense!
do you think its healthy for the game that 1 cc has 10 different counters to it while another cc only 1 class with a 2 minute cd can break
at least sheep has to deal with druids but now warlocks have to deal with pallys, warriors, dks, and shamans all having short cd immunities every other DR. You throw in the other magic immunes and interrupts and groundings and breaking on minor dot damage it becomes not even worth pressing the button in every other lobby you join.