Does anyone know if anything changed? It seems like dungeons I did last week hit far less hard than they do this week. It also seems like my damage might be less than it used to be as well, and I’m playing enhance sham which didn’t receive any changes. Not sure if there’s some shadow nerfs that took place, or if I’m just crazy, but figured I would ask.
I Definatly notice this with priory
6 and 7s are really hard right now
Funny you mention this, I just did a Priory 10 and that’s where it was really noticable.
Priory 6 to 8 was easy as of yesterday.
Today it’s like the key level is doubled
If you’re talking sub 10, this week is fortified trash instead of tyrannical bosses.
I’m referring to 10’s.
Not 100% sure. But I did first pull of 4 packs in priory 14 last week, none died. I did the same pull this week in priory 11, everyone died.
Same. Did a couple of runs and everyone was just randomly dropping like flies.
Wasn’t even a high key but I was using pots and defensives like crazy, health was getting chonked, died about 3 times, group wiped, 661 healer couldn’t keep everyone up even in just an 8.
Funny you mention this I just started healing and got to 630ilvl, decided to do some M0s to get a feel for healing and its like everything was hitting super hard i could barely keep up in a just a 0
We’re getting absolutely trucked. At first I thought it was a healer issue, but it’s been happening every dungeon. I’m trying to do 9s but they feel like 11s. Even the bosses are dying in fortified amounts of time but hitting like it’s tyrannical.
Did 2 10’s this week so far did not feel any different but devour is extremely dangerous if you don’t have the set up to get rid of it immediately especially with big packs and bosses.
I’ve been smashing my keys to keep everyone alive in 8s.
Noticed the same thing too. The miniboss before the last boss was insane too with the aoe damage that tics. We oomed our healer just on that one miniboss, and typically, we kill it without too much issue. Definately feels like some coefficient was modified or something.
Just tried healing a PoSF myself and holy moly that took me by surprise
I hadn’t noticed much running keys as dps, but healed an 8 WS yesterday, and the last boss completely took me by surprise with how tough a couple of the phases were.
Adding that I observed some new floor effects in Theater today that weren’t there last week. Very nice.
Honestly, I’ve noticed bug after bug after bug in so many dungeons.
The minecart for first boss in cleft starts bouncing all over the place.
Purple circle didn’t clear any of the statues for 2 seperate people in Cleft.
Bird in Rook starts the middle phase them jumps straight back again immediately and we have to start dealign with 2 phases worth of mechanics at ther same time.
Then the blue circle on the last boss just didn’t clear one of the shards whatsoever.
Just now the swamp boss starts the frontal mechanic then instead just skips straight to the waves phase.
I don’t know what the hell happened this reset but something is utterly borked.
Well the weeks almost over, but blizz just announced we were right and mobs were buffed much more than intended by fort this week causing everything to be buffed by 30% instead of the intended 20%.
Vindication. Glad to know i wasnt crazy.
Here’s the actual announcement.
Vindication! /o/