The patch notes say:
The PTR notes state:
- Divine Image now triggers off all Holy Word casts instead of having a chance to trigger.
- Divine Image duration reduced to 9 seconds (was 15 seconds).
- The Divine Image buff on the Priest now has a stack count representing the number of active Divine Images.
- The Divine Image buff on the Priest has been added to the Personal Resource Display.
Someone on the priest forums gave some results but they weren’t sure if it could be crowd controlled or easily killed like a shadow priest psyfiend.
This is what his results were on the PTR:
On AoE spells like CoH, PoH, Divine Star, Sanctify, Halo, etc. the DI casts a heal equal to 50% of your PoH healing. For example my PoH heals for 11107 on the PTR so the DI was doing 5553 extra healing per target (5 targets).
On single target heals like Flash Heal, Heal, and Serenity it was casting a heal equal to about 33% of your usual Flash Heal.
On all single target damage spells it was casting a 60% damage smite which was 6172 damage. So each time you cast SWP, Smite, and Holy Fire it hit that hard per image.
Also, the Naaru bonus triggers as soon as you activate the DI so if you cast any Holy Word it does its bonus right after.
Overall, Divine Image is probably going to be one of the best end tree talents for Holy in all forms of content.
DI is better than Lightweaver for single-target healing because LW is 1 FH = 1 Heal for an additional +40% healing whereas DI is a 33% single target and 50% AOE healing bonus to ALL your heals for the duration. Also, you can have multiple DIs out at a time if you’re using Apotheosis or chaining Holy Words.
DI is going to be better than Divine Word for raid healing because DW is only useful if the raid is stacked. You can maintain a decent uptime on DI probably 33% or higher.
DI for damage is probably going to be a 4-10k overall dps upgrade depending on uptime. I top out atm around 22-24k and I could easily push 28-30k with it.
Overall DI w/ Miracle Worker is probably going to be the wombo combo next patch.