Did anyone else play Wildstar/Rift?

I bought the collector’s launch edition of Rift years ago when I was mad at Blizzard and had a few glasses of wine in me. I’ve played maybe 5-6 hrs of it in the years since. My character runs like she has a broken hip replacement and I hate the spell animations.

I logged in a few months ago. It’s still going but looks old.

I didn’t care for the combat in wildstar, which was just dancing in and out of shapes on the ground. If I remember right they tried to do something different with the traditional holy trinity that didn’t work out too well , but I could be wrong on that one.

Rift was ok at first. Never really lived up to the hype. They tried to directly challenge WoW, their marketing slogan was, 'you’re not in azeroth anymore. ’ or something edgy like that but it wound up being a subpar clone. Some of the classes were interesting. I liked playing a support bard in groups, but that was it.

Sigh, my sentence was not confusing. I said that the rift game should have been a single player game similar to dragon age. Making it an mmo means they had to actually balance the specs.

That was all there was really. Rift was pretty much crap.

raided in Rift for about 3 years, yes.

Rift still exists, in its ‘service mode’ end of life form.

Yes, the graphics seemed awesome at launch, but did not age well, like it happens to every game except WoW.

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Rift ambient in the death-themed areas was incredible.

And the world during a global Death invasion… unforgettable.
Hey, just dawned on me.
RIFT has six cosmic forces similar to the current WoW ones.

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Rift also had MUCh stronger open world PVE. From Volan to the Dendrome weeklies.

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Since everyone got Wildstar and Rift covered…

Aion is still going but I don’t hear much mention of it nor do I bother playing it (I already play a few other MMOs already).

Tera is still going too but under Gameforge now; EnMasse folded last year and sold the IP to them. Sadly, that game is nowhere near what it used to be like. All the features that people enjoyed and that made the game stand out got pruned. The only thing left that’s decent is the chain-combo action combat; all the classes got overhauled some years ago making it more streamlined.

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is Tera the one that got censored in the West?

I played Wildstar for a week or two. Lost interest pretty quick.

The dead old MMO that I really loved was Warhammer Online. GW2 type massive open world PVP/capping keeps and stuff. Unfortunately every single other aspect of the game was really awful lol.

Wow, have not thought of this game since it released basically. Played that one for a little while, but the pay to win feel was just too in my face to enjoy it.

I really love MMOs :slight_smile: Have tried most everything.

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I surprise myself when I remember I tried Aion and Tera too. I found them… boring. Nothing to really hate about them, but I guess you have to like the Korean aesthetics (which I always find as bland and formulaic as bland anime is) and gameplay style.

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They were basically a legion invasion of sorts… You get some minor mobs to kill a couple of times until the big boss would enter through the ‘rift’… They were more random as in where they happened… but I don’t think they were really anything spectacular.

Aion and Tera no thanks… I found them both lacking korean titles…

Ah, Warhammer… it was born as a fantastic pen & paper RPG. I played it a bit and it had a unique ambience, with the best take on Chaos as a Force, ever.
I’d wish in WoW Disorder were renamed Chaos and be like in Warhammer.
I wonder if anybody remembers the Chaos God Tzeentch. THAT would be a great villain!

From what I’ve heard about Slaanesh this game would need a whoooooole new ESRB rating if they did that lol

I tried both at launch, did not get very far on either:

  1. Rift - IMO rift had two major problems: it was just a smidge too similar to wow at the time and it got absolutely buried by other MMOs also competing for a piece of the pie. For example, Rift came out in March 2011, well, SWTOR came out in December of that year. Their big thing afaik was the Rift event system which Guild Wars 2 iterated on later and honestly did much better anyway. The class system on paper looked insanely robust but the souls I think the specs were called were kind of samey. So in earnest you had 4 classes, each with a couple of distinct-feeling playstyles. The story was weird, and it involved some time travel from the jump if memory serves. It was very pretty though.

  2. Wildstar was weird. Every once in a while I ask myself why we don’t have comedy or funny games more often, and then I remember Wildstar, and it’s that when you have mostly humor, it gets old a bit faster, dunno. Combat was satisfying, the gameplay loop felt good, but the world exploration could be really rough. Thinking back, I think the reason Wildstar didn’t pan out for me was I was already spread thin between SWTOR and I had also come back to WoW, and even though 5.4 is remembered for being a long content drought, 5.4 class design and Timeless Isle were a fantastic time to play WoW.

Rift I LOVED. The most perfect of a “WoW 2.0” as I saw at first until Trion ruined it. But the original version of it was as close to a WoW 2.0 as we have seen.

Rift still has the best spec/tree system I’ve seen in a game.

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Nah, that’s internet memery. Slaanesh is the Chaos God of excess, not perversion/sex, that’s just the first thing people think of so it’s become a meme. For example, an artist who wants to be the best painter in the world could fall prey to Slaanesh, so could a musician who wants to perfect their craft. In Warhammer 40k the Emperor’s Children space marine legion fell to Slaanesh for martial pride.

Slaanesh is most likely our version of Satan; tempting people with promises of power/etc. It’s way more than sex, drugs and rock & roll like the joke is.

I think WoW gets humour just fine. WoW is never really SERIOUS. At most SOLEMN, but never really serious.