Continuing the discussion from Undermine(d) Development Notes:
This hurts me. I’ve played arcane since early legion, I have dozens of arcane mages. I’ve completely lost interest in the spec after where they’ve taken it.
Is the community happy with arcane gameplay? Maybe I’m the only one unhappy.
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I agree.
Also, what the heck does this mean?:
Arcane
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(2) Set Bonus: Your damaging spells have a small chance to hit a Jackpot! granting you Clearcasting and 8% increased spell damage for 12 seconds. Casting Touch of the Magi always hits a Jackpot!
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(4) Set Bonus: When you hit a Jackpot!, you also gain Aether Attunement at 100% effectiveness.
Aether Attunement at 100% effectiveness. Isn’t already 100%? Fires primary target at 100% spell damage and secondary targets at 50%. So, do they mean both primary and secondary targets are at 100%? Which is, very very meh.
Hopefully, they just buff Aether by 100% during it’s use. So our single target Aether is chef’s Kiss.
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If I had to wager a guess, it’s because they aren’t sure if “100% effectiveness” is going to be balanced, so they’re leaving the numbers in there explicitly so that in a future update they can more easily change it to say
When you hit a Jackpot!, you also gain Aether Attunement at 75% effectiveness
which I would interpret to mean “75% bonus single target damage and 37.5% bonus aoe damage”
But regarding the Dev’s being okay with arcane’s gameplay, I’m not confident they’ve been looking at how people feel about Aethervision. Things were great before they added it and, from what I can tell, most of the people posting here think it feels clunky (regardless of how they feel about the problem it was trying to solve).
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This means that we will gain the effect of the talent with its full power.
People have largely stopped playing Arcane. The forums are filled with people complaining about Arcane. It doesn’t seem like they’re paying attention to feedback.
They say their goal is to simply Barrage yet they only touch Sunfury which isn’t played, and add complexity back in, not remove it.
What they REALLY need to do is revert the 10% nerfs to barrage and blast, and extend the duration of clearcasting and arcane tempo, so that the mini burn can be more meaningful and it’s not so punishing when the tank waits for the healer to get mana etc in M+
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