So like, i have some real problems with arcane and fire now.
Why is nether precision a required talent? I never use it. Why does the arcane/frost hero tree rely on it to do anything? You’ve totally ruined the build i had. I liked dumping my mana with blast, and then going into regen cycles, with arcane missiles filling the spots when i had to move, instead of being a primary ability.
I hope you know, if i keep playing arcane, i’m going to spam two blasts, hit missiles, and then before it finishes, i’ll go back to arcane blast. Or i just won’t use precision like you want and do subpar damage and eventually retire it.
Edit: Either i misread the phoenix flames autocrit change or saw old patch notes, but i’ll leave my shame here.
Fire mage: Pheonix flames… On sunkings blessing… Yes, lets take the flow of tossing fireblast and phoenix flames eating hot streaks between… And then stop the flow to sit there and hard cast? Who thought this was a good idea? Why would you put it on a choice node between flow state, and non-flow state, and put it on the non-flow? You literally took the worst option here, and i won’t be playing fire at all while it’s like this.
All of the other changes are hard to assess while the main flows of the specs are so damaged. You introduced such drastic forced rotation changes with these two changes alone that i can’t get over them. And being as these were two specs i wanted to play, that’s more gametime you aren’t gunna get out of me.