Stop treating this game like some SoD novelty item and make SERIOUS decisions please.
Rogues getting double sap? What’s next, priests get double mind control? Warlocks get to fear 2 targets at once?! Mages get double SHEEP?! Might as well with a change like this.
Can you please take a step back and understand we dont want SoD?
We want Classic with new experiences, not ridiculous, circus level changes like this. Youre making the game a mockery doing things like this.
The sheer amount of changes and the absurdity of some of them is seriously concerning.
Changes are good. Are they good changes? Debatable.. but revolutionizing the game to create a different atmosphere and not limited to what original vanilla was is a stepping stone in the right direction.
Somehow you need to grow up and stop whining about changes
Change for the sake of change is insanity. Its not based on anything other than chaotic desire for something “different.” That makes the game suck. You need to grow up and stop whining about people trying to bring reason to stupidity.
They promised us Classic Plus, not SoD 2.0, which is exactly what this is turning into.
Okay then. Lets give warlock double fear then. Since that would new! Lets also make fear not break on damage, ever! Yeah thats new! Lets go ahead and give hunters 100 yard ranged attacks! Yeah thats new and fresh! Wow, let’s see, oh yeah, Warriors get 100% bonus to armor whenever they freaking log in. Oh, let’s give mages no cooldown or DR on Sheep! That way you can never play the game!
Yeah! New and fresh ideas! The game certainly wouldnt be stale then!
Odd take for a game thats meant to feel true to the classic experience. Dev’s basically said F the classic community. Despite them begging and getting this game created. Its not for them. Craziness.
Yep, these most recent changes should worry everyone. It is a dramatic shift away from Classic design philosophy which they said was their guiding principle.
Forever wow has the same problem every other game has from a western dev team… They cant just pick an audience and make that audience the game they want. They try to create a game that appeals to everyone and leave their impact on an ip instead of respecting source material.
If the game doesnt have a target audience, its a game meant for nobody. Its like game dev 101.
Saying that double sap is a slippery slope that will break the game is like saying marriage for everyone will result in people marrying cats and dogs. As much as I’d like to, I still can’t legally marry my cat. Calm down, grandpa.